diff options
Diffstat (limited to 'Client/Project/VisualStudio/Phy2D/Phy2D.vcxproj')
-rw-r--r-- | Client/Project/VisualStudio/Phy2D/Phy2D.vcxproj | 19 |
1 files changed, 4 insertions, 15 deletions
diff --git a/Client/Project/VisualStudio/Phy2D/Phy2D.vcxproj b/Client/Project/VisualStudio/Phy2D/Phy2D.vcxproj index 54f9787..84b0365 100644 --- a/Client/Project/VisualStudio/Phy2D/Phy2D.vcxproj +++ b/Client/Project/VisualStudio/Phy2D/Phy2D.vcxproj @@ -137,13 +137,6 @@ </ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="..\..\..\Source\Phy2D\Common\Math.cpp" />
- <ClCompile Include="..\..\..\Source\Phy2D\Dynamic\Arbiter.cpp" />
- <ClCompile Include="..\..\..\Source\Phy2D\Dynamic\Body.cpp" />
- <ClCompile Include="..\..\..\Source\Phy2D\Dynamic\Collide.cpp" />
- <ClCompile Include="..\..\..\Source\Phy2D\Dynamic\Joint.cpp" />
- <ClCompile Include="..\..\..\Source\Phy2D\Dynamic\World.cpp" />
- <ClCompile Include="..\..\..\Source\Phy2D\Shapes\p2CircleShape.cpp" />
- <ClCompile Include="..\..\..\Source\Phy2D\Shapes\p2PolygonShape.cpp" />
<ClCompile Include="..\..\..\Source\Phy2D\Tests\test_p2d.cpp" />
<ClCompile Include="..\..\..\Source\Phy2D\Tests\test_math.cpp" />
<ClCompile Include="..\..\..\ThirdParty\fix32\fix32.cpp" />
@@ -163,21 +156,16 @@ <ClCompile Include="..\..\..\ThirdParty\libfixmath\libfixmath\fix16_trig.c" />
<ClCompile Include="..\..\..\ThirdParty\libfixmath\libfixmath\fract32.c" />
<ClCompile Include="..\..\..\ThirdParty\libfixmath\libfixmath\uint32.c" />
+ <ClCompile Include="..\..\..\ThirdParty\math-sll\math-sll.c" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\..\..\Source\Phy2D\Common\Math.h" />
<ClInclude Include="..\..\..\Source\Phy2D\Common\Settings.h" />
- <ClInclude Include="..\..\..\Source\Phy2D\Dynamic\Arbiter.h" />
- <ClInclude Include="..\..\..\Source\Phy2D\Dynamic\Body.h" />
- <ClInclude Include="..\..\..\Source\Phy2D\Dynamic\Joint.h" />
- <ClInclude Include="..\..\..\Source\Phy2D\Dynamic\World.h" />
+ <ClInclude Include="..\..\..\Source\Phy2D\Common\Type.h" />
<ClInclude Include="..\..\..\Source\Phy2D\Phy2D.h" />
<ClInclude Include="..\..\..\Source\Phy2D\Rendering\Visualize.h" />
- <ClInclude Include="..\..\..\Source\Phy2D\Shapes\p2CircleShape.h" />
- <ClInclude Include="..\..\..\Source\Phy2D\Shapes\p2PolygonShape.h" />
- <ClInclude Include="..\..\..\Source\Phy2D\Shapes\p2Shape.h" />
<ClInclude Include="..\..\..\Source\Phy2D\Tests\test.h" />
- <ClInclude Include="..\..\..\ThirdParty\fix32\fix32.h" />
+ <ClInclude Include="..\..\..\ThirdParty\fix32\fix32.hpp" />
<ClInclude Include="..\..\..\ThirdParty\glad\glad.h" />
<ClInclude Include="..\..\..\ThirdParty\glad\khrplatform.h" />
<ClInclude Include="..\..\..\ThirdParty\imgui\backends\imgui_impl_opengl2.h" />
@@ -195,6 +183,7 @@ <ClInclude Include="..\..\..\ThirdParty\libfixmath\libfixmath\fract32.h" />
<ClInclude Include="..\..\..\ThirdParty\libfixmath\libfixmath\int64.h" />
<ClInclude Include="..\..\..\ThirdParty\libfixmath\libfixmath\uint32.h" />
+ <ClInclude Include="..\..\..\ThirdParty\math-sll\math-sll.h" />
</ItemGroup>
<ItemGroup>
<Text Include="..\..\..\Source\Phy2D\README.txt" />
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