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-rw-r--r--Client/Source/Phy2D/Dynamic/World.h36
1 files changed, 0 insertions, 36 deletions
diff --git a/Client/Source/Phy2D/Dynamic/World.h b/Client/Source/Phy2D/Dynamic/World.h
deleted file mode 100644
index 93c883d..0000000
--- a/Client/Source/Phy2D/Dynamic/World.h
+++ /dev/null
@@ -1,36 +0,0 @@
-#pragma once
-
-#include <vector>
-#include <map>
-#include "../Common/Math.h"
-#include "Arbiter.h"
-
-namespace Phy2D
-{
-
- struct Body;
- struct Joint;
-
- struct World
- {
- World(Vec2 gravity, int iterations) : gravity(gravity), iterations(iterations) {}
-
- void Add(Body* body);
- void Add(Joint* joint);
- void Clear();
-
- void Step(number dt);
-
- void BroadPhase();
-
- std::vector<Body*> bodies;
- std::vector<Joint*> joints;
- std::map<ArbiterKey, Arbiter> arbiters;
- Vec2 gravity;
- int iterations;
- static bool accumulateImpulses;
- static bool warmStarting;
- static bool positionCorrection;
- };
-
-}