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Diffstat (limited to 'Client/ThirdParty/math-sll/math-sll.c')
-rw-r--r-- | Client/ThirdParty/math-sll/math-sll.c | 957 |
1 files changed, 957 insertions, 0 deletions
diff --git a/Client/ThirdParty/math-sll/math-sll.c b/Client/ThirdParty/math-sll/math-sll.c new file mode 100644 index 0000000..ecc4238 --- /dev/null +++ b/Client/ThirdParty/math-sll/math-sll.c @@ -0,0 +1,957 @@ +/* + * Revision v1.24 + * + * Credits + * + * Maintained, conceived, written, and fiddled with by: + * + * Andrew E. Mileski <andrewm@isoar.ca> + * + * Other source code contributors: + * + * Kevin Rockel + * Kevin Michael Woley + * Mark Anthony Lisher + * Nicolas Pitre + * Anonymous + * + * License + * + * Licensed under the terms of the MIT license: + * + * Copyright (c) 2000,2002,2006,2012,2016 Andrew E. Mileski <andrewm@isoar.ca> + * + * Permission is hereby granted, free of charge, to any person obtaining a copy + * of this software and associated documentation files (the "Software"), to + * deal in the Software without restriction, including without limitation the + * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or + * sell copies of the Software, and to permit persons to whom the Software is + * furnished to do so, subject to the following conditions: + * + * The copyright notice, and this permission notice shall be included in all + * copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE + * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + +/* See header for full details */ +#include "math-sll.h" + +/* + * Local prototypes + */ + +static sll _sllcos(sll x); +static sll _sllsin(sll x); + +static sll _sllexp(sll x); + +/* + * Unpack IEEE 754 floating point double format into fixed point sll format + * + * Description + * + * IEEE 754 specifies the binary64 type ("double" in C) as having: + * + * 1 bit sign + * 11 bit exponent + * 53 bit significand + * + * The first bit of the significand is an implied 1 which is not stored. + * The decimal would be to the right of that implied 1, or to the left of + * the stored significand. + * + * The exponent is unsigned, and biased with an offset of 1023. + * + * The IEEE 754 standard does not specify endianess, but the endian used is + * traditionally the same endian that the processor uses. + */ + +sll dbl2sll(double dbl) +{ + union { + double d; + unsigned u[2]; + ull ull; + sll sll; + } in, retval; + register unsigned exp; + + /* Move into memory as args might be passed in regs */ + in.d = dbl; + +#if defined(BROKEN_IEEE754_DOUBLE) + + exp = in.u[0]; + in.u[0] = in.u[1]; + in.u[1] = exp; + +#endif /* defined(BROKEN_IEEE754_DOUBLE) */ + + /* Leading 1 is assumed by IEEE */ + retval.u[1] = 0x40000000; + + /* Unpack the mantissa into the unsigned long */ + retval.u[1] |= (in.u[1] << 10) & 0x3ffffc00; + retval.u[1] |= (in.u[0] >> 22) & 0x000003ff; + retval.u[0] = in.u[0] << 10; + + /* Extract the exponent and align the decimals */ + exp = (in.u[1] >> 20) & 0x7ff; + if (exp) + /* IEEE 754 decimal begins at right of bit position 30 */ + retval.ull >>= (1023 + 30) - exp; + else + return 0L; + + /* Negate if negative flag set */ + if (in.u[1] & 0x80000000) + retval.sll = _sllneg(retval.sll); + + return retval.sll; +} + +/* + * Pack fixed point sll format into IEEE 754 floating point double format + * + * Description + * + * IEEE 754 specifies the binary64 type ("double" in C) as having: + * + * 1 bit sign + * 11 bit exponent + * 53 bit significand + * + * The first bit of the significand is an implied 1 which is not stored. + * The decimal would be to the right of that implied 1, or to the left of + * the stored significand. + * + * The exponent is unsigned, and biased with an offset of 1023. + * + * The IEEE 754 standard does not specify endianess, but the endian used is + * traditionally the same endian that the processor uses. + */ + +double sll2dbl(sll s) +{ + union { + double d; + unsigned u[2]; + ull ull; + sll sll; + } in, retval; + register unsigned exp; + register unsigned flag; + + if (s == 0) + return 0.0; + + /* Move into memory as args might be passed in regs */ + in.sll = s; + + /* Handle the negative flag */ + if (in.sll < 1) { + flag = 0x80000000; + in.ull = _sllneg(in.sll); + } else + flag = 0x00000000; + + /* + * Normalize + * + * IEEE 754 decimal-point begins at right of bit position 30 + */ + for (exp = (1023 + 30); in.ull && (in.u[1] & 0x80000000) == 0; exp--) { + in.ull <<= 1; + } + in.ull <<= 1; + exp++; + in.ull >>= 12; + retval.ull = in.ull; + retval.u[1] |= flag | (exp << 20); + +#if defined(BROKEN_IEEE754_DOUBLE) + + exp = retval.u[0]; + retval.u[0] = retval.u[1]; + retval.u[1] = exp; + +#endif /* defined(BROKEN_IEEE754_DOUBLE) */ + + return retval.d; +} + +/* + * Multiply two sll values + * + * Description + * + * When multiplying two 64 bit sll numbers, the result is 128 bits, but there + * is only room for a 64 bit result with sll! + * + * The 128 bit result has 64 bits on either side of the decimal, so 32 bits + * of overflow to the left of the decimal, and 32 bits of underflow to the + * right of the decmial. + * + * 32.32 * 32.32 = 64.64 = overflow(32) + 32.32 + underflow(32) + * + * However, a "long long" multiply has 64 bits of overflow to the left of the + * decimal, resulting in the entire integer part being lost! + * + * 32.32 * 32.32 = 64.64 = overflow(64) + .64 + * + * Hence a custom multiply routine is required, to preserve the parts + * of the result that sll needs. + * + * Consider two sll numbers, x and y: + * + * Let x = x_hi * 2^0 + x_lo * 2^(-32) + * Let y = y_hi * 2^0 + y_lo * 2^(-32) + * + * Where: + * + * *_hi is the signed 32 bit integer part to the left of the decimal + * *_lo is the unsigned 32 bit fractional part to the right of the decimal + * + * x * y = (x_hi * 2^0 + x_lo * 2^(-32)) + * * (y_hi * 2^0 + y_lo * 2^(-32)) + * + * Expanding the terms, we get: + * + * = x_hi * y_hi * 2^0 + x_hi * y_lo * 2^(-32) + * + x_lo * y_hi * 2^(-32) + x_lo * y_lo * 2^(-64) + * + * Grouping by powers of 2, we get: + * + * (x_hi * y_hi) * 2^0 + * We only need the low 32 bits of this term, as the rest is overflow + * + * (x_hi * y_lo + x_lo * y_hi) * 2^-32 + * We need all bits of this term + * + * x_lo * y_lo * 2^-64 + * We only need the high 32 bits of this term, as the rest is underflow + */ + +sll sllmul(sll x, sll y) +{ + register unsigned int x_lo; + register signed int x_hi; + + register unsigned int y_lo; + register signed int y_hi; + + x_hi = (signed int) ((ull) x >> 32); // Discard lower 32 bits + x_lo = (unsigned int) x; // Discard upper 32 bits + + y_hi = (signed int) ((ull) y >> 32); // Discard lower 32 bits + y_lo = (unsigned int) y; // Discard upper 32 bits + + return (sll) ( + ((ull) (x_hi * y_hi) << 32) + + ((ull) x_hi * y_lo + x_lo * (ull) y_hi) + + (((ull) x_lo * y_lo) >> 32) + ); +} + +/* + * Calculate cos x where -pi/4 <= x <= pi/4 + * + * Description + * + * cos x = 1 - x^2 / 2! + x^4 / 4! - ... + x^(2N) / (2N)! + * Note that (pi/4)^12 / 12! < 2^-32 which is the smallest possible number. + * + * cos x = t0 + t1 + t2 + t3 + t4 + t5 + t6 + * + * Consider only the factorials: + * f0 = 0! = 1 + * f1 = 2! = 2 * 1 * f0 = 2 * f0 + * f2 = 4! = 4 * 3 * f1 = 12 * f1 + * f3 = 6! = 6 * 5 * f2 = 30 * f2 + * f4 = 8! = 8 * 7 * f3 = 56 * f3 + * f5 = 10! = 10 * 9 * f4 = 90 * f4 + * f6 = 12! = 12 * 11 * f5 = 132 * f5 + * + * Now consider each term of the series: + * t0 = 1 + * t1 = -t0 * x^2 / f1 = -t0 * x^2 * CONST_1_2 + * t2 = -t1 * x^2 / f2 = -t1 * x^2 * CONST_1_12 + * t3 = -t2 * x^2 / f3 = -t2 * x^2 * CONST_1_30 + * t4 = -t3 * x^2 / f4 = -t3 * x^2 * CONST_1_56 + * t5 = -t4 * x^2 / f5 = -t4 * x^2 * CONST_1_90 + * t6 = -t5 * x^2 / f6 = -t5 * x^2 * CONST_1_132 + */ + +sll _sllcos(sll x) +{ + sll retval; + sll x2; + + x2 = sllmul(x, x); + + retval = _sllsub(CONST_1, sllmul(x2, CONST_1_132)); + retval = _sllsub(CONST_1, sllmul(sllmul(x2, retval), CONST_1_90)); + retval = _sllsub(CONST_1, sllmul(sllmul(x2, retval), CONST_1_56)); + retval = _sllsub(CONST_1, sllmul(sllmul(x2, retval), CONST_1_30)); + retval = _sllsub(CONST_1, sllmul(sllmul(x2, retval), CONST_1_12)); + retval = _sllsub(CONST_1, slldiv2(sllmul(x2, retval))); + + return retval; +} + +/* + * Calculate sin x where -pi/4 <= x <= pi/4 + * + * Description + * + * sin x = x - x^3 / 3! + x^5 / 5! - ... + x^(2N+1) / (2N+1)! + * Note that (pi/4)^13 / 13! < 2^-32 which is the smallest possible number. + * + * sin x = t0 + t1 + t2 + t3 + t4 + t5 + t6 + * + * Consider only the factorials: + * f0 = 0! = 1 + * f1 = 3! = 3 * 2 * f0 = 6 * f0 + * f2 = 5! = 5 * 4 * f1 = 20 * f1 + * f3 = 7! = 7 * 6 * f2 = 42 * f2 + * f4 = 9! = 9 * 8 * f3 = 72 * f3 + * f5 = 11! = 11 * 10 * f4 = 110 * f4 + * f6 = 13! = 13 * 12 * f5 = 156 * f5 + * + * Now consider each term of the series: + * t0 = 1 + * t1 = -t0 * x^2 / 6 = -t0 * x^2 * CONST_1_6 + * t2 = -t1 * x^2 / 20 = -t1 * x^2 * CONST_1_20 + * t3 = -t2 * x^2 / 42 = -t2 * x^2 * CONST_1_42 + * t4 = -t3 * x^2 / 72 = -t3 * x^2 * CONST_1_72 + * t5 = -t4 * x^2 / 110 = -t4 * x^2 * CONST_1_110 + * t6 = -t5 * x^2 / 156 = -t5 * x^2 * CONST_1_156 + */ + +sll _sllsin(sll x) +{ + sll retval; + sll x2; + + x2 = sllmul(x, x); + + retval = _sllsub(x, sllmul(x2, CONST_1_156)); + retval = _sllsub(x, sllmul(sllmul(x2, retval), CONST_1_110)); + retval = _sllsub(x, sllmul(sllmul(x2, retval), CONST_1_72)); + retval = _sllsub(x, sllmul(sllmul(x2, retval), CONST_1_42)); + retval = _sllsub(x, sllmul(sllmul(x2, retval), CONST_1_20)); + retval = _sllsub(x, sllmul(sllmul(x2, retval), CONST_1_6)); + + return retval; +} + +/* + * Calculate cos x for any value of x, by quadrant + */ + +sll sllcos(sll x) +{ + int i; + sll retval; + + /* Calculate cos (x - i * pi/2), where -pi/4 <= x - i * pi/2 <= pi/4 */ + i = _sll2int(_slladd(sllmul(x, CONST_2_PI), CONST_1_2)); + x = _sllsub(x, sllmul(_int2sll(i), CONST_PI_2)); + + /* Locate the quadrant */ + switch (i & 3) { + default: + case 0: + retval = _sllcos(x); + break; + case 1: + retval = sllneg(_sllsin(x)); + break; + case 2: + retval = sllneg(_sllcos(x)); + break; + case 3: + retval = _sllsin(x); + break; + } + + return retval; +} + +/* + * Calculate sin x for any value of x, by quadrant + */ + +sll sllsin(sll x) +{ + int i; + sll retval; + + /* Calculate sin (x - n * pi/2), where -pi/4 <= x - i * pi/2 <= pi/4 */ + i = _sll2int(_slladd(sllmul(x, CONST_2_PI), CONST_1_2)); + x = _sllsub(x, sllmul(_int2sll(i), CONST_PI_2)); + + /* Locate the quadrant */ + switch (i & 3) { + default: + case 0: + retval = _sllsin(x); + break; + case 1: + retval = _sllcos(x); + break; + case 2: + retval = sllneg(_sllsin(x)); + break; + case 3: + retval = sllneg(_sllcos(x)); + break; + } + + return retval; +} + +/* + * Calculate tan x for any value of x, by quadrant + */ + +sll slltan(sll x) +{ + int i; + sll retval; + + i = _sll2int(_slladd(sllmul(x, CONST_2_PI), CONST_1_2)); + x = _sllsub(x, sllmul(_int2sll(i), CONST_PI_2)); + + /* Locate the quadrant */ + switch (i & 3) { + default: + case 0: + case 2: + retval = slldiv(_sllsin(x), _sllcos(x)); + break; + case 1: + case 3: + retval = _sllneg(slldiv(_sllcos(x), _sllsin(x))); + break; + } + + return retval; +} + +/* + * + * Calculate asin x, where |x| <= 1 + * + * Description + * + * asin x = SUM[n=0,) C(2 * n, n) * x^(2 * n + 1) / (4^n * (2 * n + 1)), |x| <= 1 + * + * where C(n, r) = nCr = n! / (r! * (n - r)!) + * + * Using a two term approximation: + * [1] a = x + x^3 / 6 + * + * Results in: + * asin x = a + D + * where D is the difference from the exact result + * + * Letting D = asin d results in: + * [2] asin x = a + asin d + * + * Re-arranging: + * asin x - a = asin d + * + * Applying sin to both sides: + * sin (asin x - a) = sin asin d + * sin (asin x - a) = d + * d = sin (asin x - a) + * + * Applying the standard identity: + * sin (u - v) = sin u * cos v - cos u * sin v + * + * Results in: + * d = sin asin x * cos a - cos asin x * sin a + * d = x * cos a - cos asin x * sin a + * + * Applying the standard identity: + * cos asin u = (1 - u^2)^(1 / 2) + * + * Results in: + * [3] d = x * cos a - (1 - x^2)^(1 / 2) * sin a + * + * Putting the pieces together: + * [1] a = x + x^3 / 6 + * [3] d = x * cos a - (1 - x^2)^(1 / 2) * sin a + * [2] asin x = a + asin d + * + * The worst case is x = 1.0 which converges after 2 iterations. + */ + +sll sllasin(sll x) +{ + int left_side; + sll a; + sll retval; + + /* asin -x = -asin x */ + if ((left_side = x < 0)) + x = _sllneg(x); + + /* Out-of-range */ + if (x > CONST_1) + return 0; + + /* Initial approximate */ + a = sllmul(x, _slladd(CONST_1, sllmul(x, sllmul(x, CONST_1_6)))); + retval = a; + + /* First iteration */ + x = _sllsub(sllmul(x, sllcos(a)), sllmul(sllsqrt(_sllsub(CONST_1, sllmul(x, x))), sllsin(a))); + a = sllmul(x, _slladd(CONST_1, sllmul(x, sllmul(x, CONST_1_6)))); + retval = _slladd(retval, a); + + /* Second iteration */ + x = _sllsub(sllmul(x, sllcos(a)), sllmul(sllsqrt(_sllsub(CONST_1, sllmul(x, x))), sllsin(a))); + a = sllmul(x, _slladd(CONST_1, sllmul(x, sllmul(x, CONST_1_6)))); + retval = _slladd(retval, a); + + /* Negate result if necessary */ + return (left_side ? _sllneg(retval): retval); +} + +/* + * Calculate atan x + * + * Description + * + * atan x = SUM[n=0,) (-1)^n * x^(2 * n + 1) / (2 * n + 1), |x| <= 1 + * + * Using a two term approximation: + * [1] a = x - x^3 / 3 + * + * Results in: + * atan x = a + D + * where D is the difference from the exact result + * + * Letting D = atan d results in: + * [2] atan x = a + atan d + * + * Re-arranging: + * atan x - a = atan d + * + * Applying tan to both sides: + * tan (atan x - a) = tan atan d + * tan (atan x - a) = d + * d = tan (atan x - a) + * + * Applying the standard identity: + * tan (u - v) = (tan u - tan v) / (1 + tan u * tan v) + * + * Results in: + * d = tan (atan x - a) = (tan atan x - tan a) / (1 + tan atan x * tan a) + * d = tan (atan x - a) = (x - tan a) / (1 + x * tan a) + * + * Let: + * [3] t = tan a + * + * Results in: + * [4] d = (x - t) / (1 + x * t) + * + * So putting the pieces together: + * [1] a = x - x^3 / 3 + * [3] t = tan a + * [4] d = (x - t) / (1 + x * t) + * [2] atan x = a + atan d + * atan x = a + atan ((x - t) / (1 + x * t)) + * + * The worst case is x = 1.0 which converges after 2 iterations. + */ + +sll sllatan(sll x) +{ + int side; + sll a; + sll t; + sll retval; + + + if (x < CONST_1) { + + /* Left: if (x < -1) then atan x = pi / 2 + atan 1 / x */ + side = -1; + x = sllinv(x); + + } else if (x > CONST_1) { + + /* Right: if (x > 1) then atan x = pi / 2 - atan 1 / x */ + side = 1; + x = sllinv(x); + + } else { + /* Middle: -1 <= x <= 1 */ + side = 0; + } + + /* Initial approximate */ + a = sllmul(x, _sllsub(CONST_1, sllmul(x, sllmul(x, CONST_1_3)))); + retval = a; + + /* First iteration */ + t = _slldiv(_sllsin(a), _sllcos(a)); + x = _slldiv(_sllsub(x, t), _slladd(CONST_1, sllmul(x, t))); + a = sllmul(x, _sllsub(CONST_1, sllmul(x, sllmul(x, CONST_1_3)))); + retval = _slladd(retval, a); + + /* Second iteration */ + t = _slldiv(_sllsin(a), _sllcos(a)); + x = _slldiv(_sllsub(x, t), _slladd(CONST_1, sllmul(x, t))); + a = sllmul(x, _sllsub(CONST_1, sllmul(x, sllmul(x, CONST_1_3)))); + retval = _slladd(retval, a); + + if (side == -1) { + + /* Left: if (x < -1) then atan x = pi / 2 + atan 1 / x */ + retval = _slladd(CONST_PI_2, retval); + + } else if (side == 1) { + + /* Right: if (x > 1) then atan x = pi / 2 - atan 1 / x */ + retval = _sllsub(CONST_PI_2, retval); + } + + return retval; +} + +/* + * Calculate e^x where -0.5 <= x <= 0.5 + * + * Description: + * e^x = x^0 / 0! + x^1 / 1! + ... + x^N / N! + * Note that 0.5^11 / 11! < 2^-32 which is the smallest possible number. + */ + +sll _sllexp(sll x) +{ + sll retval; + + retval = CONST_1; + + retval = _slladd(CONST_1, sllmul(retval, sllmul(x, CONST_1_11))); + retval = _slladd(CONST_1, sllmul(retval, sllmul(x, CONST_1_10))); + retval = _slladd(CONST_1, sllmul(retval, sllmul(x, CONST_1_9))); + retval = _slladd(CONST_1, sllmul(retval, slldiv2n(x, 3))); + retval = _slladd(CONST_1, sllmul(retval, sllmul(x, CONST_1_7))); + retval = _slladd(CONST_1, sllmul(retval, sllmul(x, CONST_1_6))); + retval = _slladd(CONST_1, sllmul(retval, sllmul(x, CONST_1_5))); + retval = _slladd(CONST_1, sllmul(retval, slldiv4(x))); + retval = _slladd(CONST_1, sllmul(retval, sllmul(x, CONST_1_3))); + retval = _slladd(CONST_1, sllmul(retval, slldiv2(x))); + retval = _slladd(CONST_1, sllmul(retval, x)); + + return retval; +} + +/* + * Calculate e^x for any value of x + */ + +sll sllexp(sll x) +{ + int i; + sll e; + sll retval; + + e = CONST_E; + + /* -0.5 <= x <= 0.5 */ + i = _sll2int(_slladd(x, CONST_1_2)); + retval = _sllexp(_sllsub(x, _int2sll(i))); + + /* i >= 0 */ + if (i < 0) { + i = -i; + e = CONST_1_E; + } + + /* Scale the result */ + for (; i; i >>= 1) { + if (i & 1) + retval = sllmul(retval, e); + e = sllmul(e, e); + } + + return retval; +} + +/* + * Calculate natural logarithm using Netwton-Raphson method + */ + +sll slllog(sll x) +{ + sll x1; + sll ln; + + ln = 0; + + /* Scale: e^(-1/2) <= x <= e^(1/2) */ + while (x < CONST_1_SQRTE) { + ln = _sllsub(ln, CONST_1); + x = sllmul(x, CONST_E); + } + while (x > CONST_SQRTE) { + ln = _slladd(ln, CONST_1); + x = sllmul(x, CONST_1_E); + } + + /* First iteration */ + x1 = sllmul(_sllsub(x, CONST_1), slldiv2(_sllsub(x, CONST_3))); + ln = _sllsub(ln, x1); + x = sllmul(x, _sllexp(x1)); + + /* Second iteration */ + x1 = sllmul(_sllsub(x, CONST_1), slldiv2(_sllsub(x, CONST_3))); + ln = _sllsub(ln, x1); + x = sllmul(x, _sllexp(x1)); + + /* Third iteration */ + x1 = sllmul(_sllsub(x, CONST_1), slldiv2(_sllsub(x, CONST_3))); + ln = _sllsub(ln, x1); + + return ln; +} + +/* + * Calculate the inverse for non-zero values + */ + +sll sllinv(sll x) +{ + int sgn; + sll u; + ull s; + + /* Use positive numbers, or the approximation won't work */ + if (x < CONST_0) { + x = _sllneg(x); + sgn = 1; + } else { + sgn = 0; + } + + /* Starting-point (gets shifted right to become positive) */ + s = -1; + + /* An approximation - must be larger than the actual value */ + for (u = x; u; u = ((ull) u) >> 1) + s >>= 1; + + /* Newton's Method */ + u = sllmul(s, _sllsub(CONST_2, sllmul(x, s))); + u = sllmul(u, _sllsub(CONST_2, sllmul(x, u))); + u = sllmul(u, _sllsub(CONST_2, sllmul(x, u))); + u = sllmul(u, _sllsub(CONST_2, sllmul(x, u))); + u = sllmul(u, _sllsub(CONST_2, sllmul(x, u))); + u = sllmul(u, _sllsub(CONST_2, sllmul(x, u))); + + return ((sgn) ? _sllneg(u): u); +} + +/* + * Calculate x^y + * + * Description + * + * The standard identity: + * ln x^y = y * log x + * + * Raising e to the power of either sides: + * e^(ln x^y) = e^(y * log x) + * + * Which simplifies to: + * x^y = e^(y * ln x) + */ + +sll sllpow(sll x, sll y) +{ + if (y == CONST_0) + return CONST_1; + if (y == CONST_1) + return x; + if (y == CONST_2) + return sllmul(x, x); + + return sllexp(sllmul(y, slllog(x))); +} + +/* + * Calculate the square-root + * + * Description + * + * Consider a parabola centered on the y-axis: + * y = a * x^2 + b + * + * Has zeros (y = 0) located at: + * a * x^2 + b = 0 + * a * x^2 = -b + * x^2 = -b / a + * x = +- (-b / a)^(1 / 2) + * + * Letting a = 1 and b = -X results in: + * y = x^2 - X + * x = +- X^(1 / 2) + * + * Which is a convenient result, since we want to find the square root of X, + * and we can * use Newton's Method to find the zeros of any f(x): + * xn = x - f(x) / f'(x) + * + * Applying Newton's Method to our parabola: + * f(x) = x^2 - X + * xn = x - (x^2 - X) / (2 * x) + * xn = x - (x - X / x) / 2 + * + * To make this converge quickly, we scale X so that: + * X = 4^N * z + * + * Taking the roots of both sides + * X^(1 / 2) = (4^n * z)^(1 / 2) + * X^(1 / 2) = 2^n * z^(1 / 2) + * + * Letting N = 2^n results in: + * x^(1 / 2) = N * z^(1 / 2) + * + * We want this to converge to the positive root, so we must start at a point + * 0 < start <= x^(1 / 2) + * or + * x^(1/2) <= start <= infinity + * + * Since: + * (1/2)^(1/2) = 0.707 + * 2^(1/2) = 1.414 + * + * A good choice is 1 which lies in the middle, and takes 4 iterations to + * converge from either extreme. + */ + +sll sllsqrt(sll x) +{ + sll n; + sll xn; + + /* Quick solutions for the simple cases */ + if (x <= CONST_0 || x == CONST_1) + return x; + + /* Start with a scaling factor of 1 */ + n = CONST_1; + + /* Scale x so that 0.5 <= x < 2 */ + while (x >= CONST_2) { + x = slldiv4(x); + n = sllmul2(n); + } + while (x < CONST_1_2) { + x = sllmul4(x); + n = slldiv2(n); + } + + /* Simple solution if x = 4^n */ + if (x == CONST_1) + return n; + + /* The starting point */ + xn = CONST_1; + + /* Four iterations will be enough */ + xn = _sllsub(xn, slldiv2(_sllsub(xn, slldiv(x, xn)))); + xn = _sllsub(xn, slldiv2(_sllsub(xn, slldiv(x, xn)))); + xn = _sllsub(xn, slldiv2(_sllsub(xn, slldiv(x, xn)))); + xn = _sllsub(xn, slldiv2(_sllsub(xn, slldiv(x, xn)))); + + /* Scale the result */ + return sllmul(n, xn); +} + +sll slld2dsqrt(sll num) +{ + if (num <= CONST_0 || num == CONST_1) + { + return num; + } + sll result = 0; + sll bit; + + // Many numbers will be less than 15, so + // this gives a good balance between time spent + // in if vs. time spent in the while loop + // when searching for the starting value. + if (num & 0xFFFFFF0000000000LL) + bit = 0x4000000000000000LL; //(sll)1 << 62; + else + bit = 0x0000004000000000LL; //(sll)1 << 38; + + while (bit > num) bit >>= 2; + + while (bit) + { + if (num >= result + bit) + { + num -= result + bit; + result = (result >> 1) + bit; + } + else + { + result = (result >> 1); + } + bit >>= 2; + } + + // Then process it again to get the lowest 8 bits. + // 尾数定点数大于等于1 + if (num > CONST_P9999) + { + // The remainder 'num' is too large to be shifted left + // by 32, so we have to add 0.5 to result manually and + // adjust 'num' accordingly. a是原本的数 + // why 0.5 is enough? because: result^2 <= a < (result+1)^2 + // num = a - (result + 0.5)^2 + // = num + result^2 - (result + 0.5)^2 + // = num - result - 0.25 + num -= result; + // 注意,严格来说,这里要左移16位才缩小到结果,但是为了后续小数不用再放大,这里提前做了放大 + num = (num << 32) - CONST_1_4; + result = (result << 32) + CONST_1_2; + } + else + { + num <<= 32; + result <<= 32; + } + + bit = 0x0000000040000000LL; //(sll)1 << 30; + + while (bit) + { + if (num >= result + bit) + { + num -= result + bit; + result = (result >> 1) + bit; + } + else + { + result = (result >> 1); + } + bit >>= 2; + } + + return result; +}
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