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authorchai <215380520@qq.com>2023-10-27 11:05:14 +0800
committerchai <215380520@qq.com>2023-10-27 11:05:14 +0800
commit766cdff5ffa72b65d7f106658d1603f47739b2ba (patch)
tree34d7799a94dfa9be182825577583c0fa6dc935f7 /GameCode/AmplifyColorTriggerProxy2D.cs
+ init
Diffstat (limited to 'GameCode/AmplifyColorTriggerProxy2D.cs')
-rw-r--r--GameCode/AmplifyColorTriggerProxy2D.cs27
1 files changed, 27 insertions, 0 deletions
diff --git a/GameCode/AmplifyColorTriggerProxy2D.cs b/GameCode/AmplifyColorTriggerProxy2D.cs
new file mode 100644
index 0000000..c4bc606
--- /dev/null
+++ b/GameCode/AmplifyColorTriggerProxy2D.cs
@@ -0,0 +1,27 @@
+using UnityEngine;
+
+[RequireComponent(typeof(Rigidbody2D))]
+[RequireComponent(typeof(CircleCollider2D))]
+[AddComponentMenu("")]
+public class AmplifyColorTriggerProxy2D : AmplifyColorTriggerProxyBase
+{
+ private CircleCollider2D circleCollider;
+
+ private Rigidbody2D rigidBody;
+
+ private void Start()
+ {
+ circleCollider = GetComponent<CircleCollider2D>();
+ circleCollider.radius = 0.01f;
+ circleCollider.isTrigger = true;
+ rigidBody = GetComponent<Rigidbody2D>();
+ rigidBody.gravityScale = 0f;
+ rigidBody.isKinematic = true;
+ }
+
+ private void LateUpdate()
+ {
+ base.transform.position = Reference.position;
+ base.transform.rotation = Reference.rotation;
+ }
+}