diff options
author | chai <215380520@qq.com> | 2023-10-27 11:05:14 +0800 |
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committer | chai <215380520@qq.com> | 2023-10-27 11:05:14 +0800 |
commit | 766cdff5ffa72b65d7f106658d1603f47739b2ba (patch) | |
tree | 34d7799a94dfa9be182825577583c0fa6dc935f7 /GameCode/ChangeDamageMultiplierAfterDistanceTravelled.cs |
+ init
Diffstat (limited to 'GameCode/ChangeDamageMultiplierAfterDistanceTravelled.cs')
-rw-r--r-- | GameCode/ChangeDamageMultiplierAfterDistanceTravelled.cs | 39 |
1 files changed, 39 insertions, 0 deletions
diff --git a/GameCode/ChangeDamageMultiplierAfterDistanceTravelled.cs b/GameCode/ChangeDamageMultiplierAfterDistanceTravelled.cs new file mode 100644 index 0000000..7bd1bf8 --- /dev/null +++ b/GameCode/ChangeDamageMultiplierAfterDistanceTravelled.cs @@ -0,0 +1,39 @@ +using UnityEngine; + +public class ChangeDamageMultiplierAfterDistanceTravelled : MonoBehaviour +{ + public float muiltiplier = 2f; + + public float distance = 10f; + + private ProjectileHit hit; + + private MoveTransform move; + + private TrailRenderer trail; + + private void Awake() + { + trail = GetComponentInChildren<TrailRenderer>(); + } + + private void Start() + { + hit = GetComponent<ProjectileHit>(); + move = GetComponent<MoveTransform>(); + } + + private void Update() + { + if (move.distanceTravelled > distance) + { + hit.damage *= muiltiplier; + hit.shake *= muiltiplier; + if ((bool)trail) + { + trail.widthMultiplier *= 2f; + } + Object.Destroy(this); + } + } +} |