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authorchai <215380520@qq.com>2023-10-27 11:05:14 +0800
committerchai <215380520@qq.com>2023-10-27 11:05:14 +0800
commit766cdff5ffa72b65d7f106658d1603f47739b2ba (patch)
tree34d7799a94dfa9be182825577583c0fa6dc935f7 /GameCode/CharacterCreatorItemLoader.cs
+ init
Diffstat (limited to 'GameCode/CharacterCreatorItemLoader.cs')
-rw-r--r--GameCode/CharacterCreatorItemLoader.cs77
1 files changed, 77 insertions, 0 deletions
diff --git a/GameCode/CharacterCreatorItemLoader.cs b/GameCode/CharacterCreatorItemLoader.cs
new file mode 100644
index 0000000..2a79940
--- /dev/null
+++ b/GameCode/CharacterCreatorItemLoader.cs
@@ -0,0 +1,77 @@
+using UnityEngine;
+
+public class CharacterCreatorItemLoader : MonoBehaviour
+{
+ public CharacterItem[] eyes;
+
+ public CharacterItem[] mouths;
+
+ public CharacterItem[] accessories;
+
+ public static CharacterCreatorItemLoader instance;
+
+ private void Awake()
+ {
+ instance = this;
+ }
+
+ private void Update()
+ {
+ }
+
+ internal CharacterItem GetItem(int itemID, CharacterItemType itemType)
+ {
+ try
+ {
+ return itemType switch
+ {
+ CharacterItemType.Eyes => eyes[itemID],
+ CharacterItemType.Mouth => mouths[itemID],
+ _ => accessories[itemID],
+ };
+ }
+ catch
+ {
+ return null;
+ }
+ }
+
+ internal int GetItemID(CharacterItem newSprite, CharacterItemType itemType)
+ {
+ CharacterItem[] array = null;
+ array = itemType switch
+ {
+ CharacterItemType.Eyes => eyes,
+ CharacterItemType.Mouth => mouths,
+ _ => accessories,
+ };
+ for (int i = 0; i < array.Length; i++)
+ {
+ if (array[i].sprite == newSprite.sprite)
+ {
+ return i;
+ }
+ }
+ return -1;
+ }
+
+ public void UpdateItems(CharacterItemType target, CharacterItem[] items)
+ {
+ for (int i = 0; i < items.Length; i++)
+ {
+ items[i].sprite = items[i].GetComponent<SpriteRenderer>().sprite;
+ }
+ if (target == CharacterItemType.Eyes)
+ {
+ eyes = items;
+ }
+ if (target == CharacterItemType.Mouth)
+ {
+ mouths = items;
+ }
+ if (target == CharacterItemType.Detail)
+ {
+ accessories = items;
+ }
+ }
+}