diff options
author | chai <215380520@qq.com> | 2023-10-27 11:05:14 +0800 |
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committer | chai <215380520@qq.com> | 2023-10-27 11:05:14 +0800 |
commit | 766cdff5ffa72b65d7f106658d1603f47739b2ba (patch) | |
tree | 34d7799a94dfa9be182825577583c0fa6dc935f7 /GameCode/DealDamageToPlayer.cs |
+ init
Diffstat (limited to 'GameCode/DealDamageToPlayer.cs')
-rw-r--r-- | GameCode/DealDamageToPlayer.cs | 47 |
1 files changed, 47 insertions, 0 deletions
diff --git a/GameCode/DealDamageToPlayer.cs b/GameCode/DealDamageToPlayer.cs new file mode 100644 index 0000000..bfad181 --- /dev/null +++ b/GameCode/DealDamageToPlayer.cs @@ -0,0 +1,47 @@ +using Sonigon; +using UnityEngine; + +public class DealDamageToPlayer : MonoBehaviour +{ + public enum TargetPlayer + { + Own, + Other + } + + [Header("Sounds")] + public SoundEvent soundDamage; + + [Header("Settings")] + public float damage = 25f; + + public bool lethal = true; + + public TargetPlayer targetPlayer; + + private CharacterData data; + + private Player target; + + private void Start() + { + data = GetComponentInParent<CharacterData>(); + } + + public void Go() + { + if (!target) + { + target = data.player; + if (targetPlayer == TargetPlayer.Other) + { + target = PlayerManager.instance.GetOtherPlayer(target); + } + } + if (soundDamage != null && target != null && target.data != null && target.data.isPlaying && !target.data.dead && !target.data.block.IsBlocking()) + { + SoundManager.Instance.Play(soundDamage, target.transform); + } + target.data.healthHandler.TakeDamage(damage * Vector2.up, base.transform.position, null, data.player, lethal); + } +} |