summaryrefslogtreecommitdiff
path: root/GameCode/LevelScale.cs
diff options
context:
space:
mode:
authorchai <215380520@qq.com>2023-10-27 11:05:14 +0800
committerchai <215380520@qq.com>2023-10-27 11:05:14 +0800
commit766cdff5ffa72b65d7f106658d1603f47739b2ba (patch)
tree34d7799a94dfa9be182825577583c0fa6dc935f7 /GameCode/LevelScale.cs
+ init
Diffstat (limited to 'GameCode/LevelScale.cs')
-rw-r--r--GameCode/LevelScale.cs45
1 files changed, 45 insertions, 0 deletions
diff --git a/GameCode/LevelScale.cs b/GameCode/LevelScale.cs
new file mode 100644
index 0000000..39969ca
--- /dev/null
+++ b/GameCode/LevelScale.cs
@@ -0,0 +1,45 @@
+using System;
+using UnityEngine;
+
+public class LevelScale : MonoBehaviour
+{
+ public bool onLevelUp = true;
+
+ public bool onStart;
+
+ private AttackLevel level;
+
+ private Vector3 startScale;
+
+ private bool inited;
+
+ private void Init()
+ {
+ if (!inited)
+ {
+ inited = true;
+ startScale = base.transform.localScale;
+ }
+ }
+
+ private void Start()
+ {
+ Init();
+ level = GetComponent<AttackLevel>();
+ if (onStart)
+ {
+ base.transform.localScale *= level.LevelScale();
+ }
+ if (onLevelUp)
+ {
+ AttackLevel attackLevel = level;
+ attackLevel.LevelUpAction = (Action<int>)Delegate.Combine(attackLevel.LevelUpAction, new Action<int>(LevelUp));
+ }
+ }
+
+ public void LevelUp(int lvl)
+ {
+ Init();
+ base.transform.localScale = startScale * level.LevelScale();
+ }
+}