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authorchai <215380520@qq.com>2023-10-27 11:05:14 +0800
committerchai <215380520@qq.com>2023-10-27 11:05:14 +0800
commit766cdff5ffa72b65d7f106658d1603f47739b2ba (patch)
tree34d7799a94dfa9be182825577583c0fa6dc935f7 /GameCode/Looper.cs
+ init
Diffstat (limited to 'GameCode/Looper.cs')
-rw-r--r--GameCode/Looper.cs66
1 files changed, 66 insertions, 0 deletions
diff --git a/GameCode/Looper.cs b/GameCode/Looper.cs
new file mode 100644
index 0000000..ec7f469
--- /dev/null
+++ b/GameCode/Looper.cs
@@ -0,0 +1,66 @@
+using UnityEngine;
+
+public class Looper : MonoBehaviour
+{
+ private float sinceLoop = 1f;
+
+ private Camera mainCam;
+
+ private TrailRenderer trail;
+
+ private RayCastTrail rayTrail;
+
+ private int loops = 3;
+
+ private void Awake()
+ {
+ mainCam = MainCam.instance.transform.GetComponent<Camera>();
+ trail = base.transform.root.GetComponentInChildren<TrailRenderer>();
+ rayTrail = GetComponentInParent<RayCastTrail>();
+ }
+
+ private void Update()
+ {
+ if (loops <= 0 && sinceLoop > 0.3f)
+ {
+ Object.Destroy(this);
+ }
+ Vector3 vector = mainCam.WorldToScreenPoint(base.transform.position);
+ vector.x /= Screen.width;
+ vector.y /= Screen.height;
+ vector = new Vector3(Mathf.Clamp(vector.x, 0f, 1f), Mathf.Clamp(vector.y, 0f, 1f), vector.z);
+ if ((vector.x == 0f || vector.x == 1f || vector.y == 1f || vector.y == 0f) && sinceLoop > 0.1f)
+ {
+ if (vector.x == 0f)
+ {
+ vector.x = 1f;
+ }
+ else if (vector.x == 1f)
+ {
+ vector.x = 0f;
+ }
+ if (vector.y == 0f)
+ {
+ vector.y = 1f;
+ }
+ else if (vector.y == 1f)
+ {
+ vector.y = 0f;
+ }
+ vector.x *= Screen.width;
+ vector.y *= Screen.height;
+ base.transform.root.position = mainCam.ScreenToWorldPoint(vector);
+ rayTrail.MoveRay();
+ for (int i = 0; i < trail.positionCount; i++)
+ {
+ trail.SetPosition(i, base.transform.position);
+ }
+ sinceLoop = 0f;
+ loops--;
+ }
+ else
+ {
+ sinceLoop += TimeHandler.deltaTime;
+ }
+ }
+}