diff options
author | chai <215380520@qq.com> | 2023-10-27 11:05:14 +0800 |
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committer | chai <215380520@qq.com> | 2023-10-27 11:05:14 +0800 |
commit | 766cdff5ffa72b65d7f106658d1603f47739b2ba (patch) | |
tree | 34d7799a94dfa9be182825577583c0fa6dc935f7 /GameCode/MultiOptions.cs |
+ init
Diffstat (limited to 'GameCode/MultiOptions.cs')
-rw-r--r-- | GameCode/MultiOptions.cs | 168 |
1 files changed, 168 insertions, 0 deletions
diff --git a/GameCode/MultiOptions.cs b/GameCode/MultiOptions.cs new file mode 100644 index 0000000..82bb9e0 --- /dev/null +++ b/GameCode/MultiOptions.cs @@ -0,0 +1,168 @@ +using System.Collections; +using System.Collections.Generic; +using TMPro; +using UnityEngine; + +public class MultiOptions : MonoBehaviour +{ + private GameObject source; + + private OptionsButton targetButton; + + private void Start() + { + } + + private void Update() + { + if (Input.GetKeyUp(KeyCode.Mouse0) || Input.GetKeyDown(KeyCode.Escape)) + { + Close(); + } + } + + internal void ClickRessButton(MultiOptionsButton buttonPressed) + { + targetButton.SetResolutionAndFullscreen(buttonPressed.currentRess, buttonPressed.currentFull); + Close(); + } + + public void Open(OptionsButton.SettingsTarget settingsTarget, Vector3 pos, OptionsButton askingButton) + { + targetButton = askingButton; + base.transform.position = pos; + source = base.transform.GetChild(0).gameObject; + if (settingsTarget == OptionsButton.SettingsTarget.Resolution) + { + PopulateRess(Screen.resolutions); + } + else + { + PopulateFullScreens(new Optionshandler.FullScreenOption[3] + { + Optionshandler.FullScreenOption.FullScreen, + Optionshandler.FullScreenOption.WindowedFullScreen, + Optionshandler.FullScreenOption.Windowed + }); + } + base.gameObject.SetActive(value: true); + ListMenuButton[] componentsInChildren = base.transform.parent.GetComponentsInChildren<ListMenuButton>(); + for (int i = 0; i < componentsInChildren.Length; i++) + { + if (componentsInChildren[i].transform.parent != base.transform) + { + componentsInChildren[i].enabled = false; + } + } + CanvasGroup[] componentsInChildren2 = base.transform.parent.GetComponentsInChildren<CanvasGroup>(); + for (int j = 0; j < componentsInChildren2.Length; j++) + { + componentsInChildren2[j].alpha = 0.05f; + componentsInChildren2[j].interactable = false; + } + if (MenuControllerHandler.menuControl == MenuControllerHandler.MenuControl.Controller) + { + StartCoroutine(WaitFrame()); + } + else + { + ListMenu.instance.ClearBar(); + } + } + + private IEnumerator WaitFrame() + { + yield return new WaitForSecondsRealtime(0f); + ListMenu.instance.SelectButton(GetComponentInChildren<ListMenuButton>()); + } + + public void Close() + { + base.gameObject.SetActive(value: false); + ListMenuButton[] componentsInChildren = base.transform.parent.GetComponentsInChildren<ListMenuButton>(); + for (int i = 0; i < componentsInChildren.Length; i++) + { + if (componentsInChildren[i].transform.parent != base.transform) + { + componentsInChildren[i].enabled = true; + } + } + CanvasGroup[] componentsInChildren2 = base.transform.parent.GetComponentsInChildren<CanvasGroup>(); + for (int j = 0; j < componentsInChildren2.Length; j++) + { + componentsInChildren2[j].alpha = 1f; + componentsInChildren2[j].interactable = true; + } + if (MenuControllerHandler.menuControl == MenuControllerHandler.MenuControl.Controller) + { + ListMenu.instance.SelectButton(targetButton.transform.GetComponent<ListMenuButton>()); + } + else + { + ListMenu.instance.ClearBar(); + } + } + + private void PopulateRess(Resolution[] allRess) + { + for (int num = base.transform.childCount - 1; num > 0; num--) + { + Object.Destroy(base.transform.GetChild(num).gameObject); + } + allRess = GetBestResolutions(); + for (int i = 0; i < allRess.Length; i++) + { + GameObject obj = Object.Instantiate(source, source.transform.position, source.transform.rotation, source.transform.parent); + obj.GetComponentInChildren<TextMeshProUGUI>().text = allRess[i].width + " x " + allRess[i].height; + obj.GetComponent<MultiOptionsButton>().currentRess = allRess[i]; + obj.gameObject.SetActive(value: true); + } + } + + private Resolution[] GetBestResolutions() + { + List<Resolution> list = new List<Resolution>(); + for (int i = 0; i < Screen.resolutions.Length; i++) + { + if (IsBestRess(Screen.resolutions[i])) + { + list.Add(Screen.resolutions[i]); + } + } + return list.ToArray(); + } + + private bool IsBestRess(Resolution newRess) + { + for (int i = 0; i < Screen.resolutions.Length; i++) + { + if (Screen.resolutions[i].width == newRess.width && Screen.resolutions[i].height == newRess.height && newRess.refreshRate < Screen.resolutions[i].refreshRate) + { + return false; + } + } + return true; + } + + private void PopulateFullScreens(Optionshandler.FullScreenOption[] allScreens) + { + for (int num = base.transform.childCount - 1; num > 0; num--) + { + Object.Destroy(base.transform.GetChild(num).gameObject); + } + for (int i = 0; i < allScreens.Length; i++) + { + GameObject gameObject = Object.Instantiate(source, source.transform.position, source.transform.rotation, source.transform.parent); + if (allScreens[i] == Optionshandler.FullScreenOption.WindowedFullScreen) + { + gameObject.GetComponentInChildren<TextMeshProUGUI>().text = "WINDOWED FULLSCREEN"; + } + else + { + gameObject.GetComponentInChildren<TextMeshProUGUI>().text = allScreens[i].ToString().ToUpper(); + } + gameObject.GetComponent<MultiOptionsButton>().currentFull = allScreens[i]; + gameObject.gameObject.SetActive(value: true); + } + } +} |