summaryrefslogtreecommitdiff
path: root/GameCode/ProjectileHitEmpower.cs
diff options
context:
space:
mode:
authorchai <215380520@qq.com>2023-10-27 11:05:14 +0800
committerchai <215380520@qq.com>2023-10-27 11:05:14 +0800
commit766cdff5ffa72b65d7f106658d1603f47739b2ba (patch)
tree34d7799a94dfa9be182825577583c0fa6dc935f7 /GameCode/ProjectileHitEmpower.cs
+ init
Diffstat (limited to 'GameCode/ProjectileHitEmpower.cs')
-rw-r--r--GameCode/ProjectileHitEmpower.cs17
1 files changed, 17 insertions, 0 deletions
diff --git a/GameCode/ProjectileHitEmpower.cs b/GameCode/ProjectileHitEmpower.cs
new file mode 100644
index 0000000..3672ce1
--- /dev/null
+++ b/GameCode/ProjectileHitEmpower.cs
@@ -0,0 +1,17 @@
+using UnityEngine;
+
+public class ProjectileHitEmpower : RayHitEffect
+{
+ private bool done;
+
+ public override HasToReturn DoHitEffect(HitInfo hit)
+ {
+ if (done)
+ {
+ return HasToReturn.canContinue;
+ }
+ GetComponentInParent<SpawnedAttack>().spawner.data.block.DoBlockAtPosition(firstBlock: true, dontSetCD: true, BlockTrigger.BlockTriggerType.Empower, hit.point - (Vector2)base.transform.forward * 0.05f, onlyBlockEffects: true);
+ done = true;
+ return HasToReturn.canContinue;
+ }
+}