diff options
author | chai <215380520@qq.com> | 2023-10-27 11:05:14 +0800 |
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committer | chai <215380520@qq.com> | 2023-10-27 11:05:14 +0800 |
commit | 766cdff5ffa72b65d7f106658d1603f47739b2ba (patch) | |
tree | 34d7799a94dfa9be182825577583c0fa6dc935f7 /GameCode/RigLookUp.cs |
+ init
Diffstat (limited to 'GameCode/RigLookUp.cs')
-rw-r--r-- | GameCode/RigLookUp.cs | 18 |
1 files changed, 18 insertions, 0 deletions
diff --git a/GameCode/RigLookUp.cs b/GameCode/RigLookUp.cs new file mode 100644 index 0000000..2f62a80 --- /dev/null +++ b/GameCode/RigLookUp.cs @@ -0,0 +1,18 @@ +using UnityEngine; + +public class RigLookUp : MonoBehaviour +{ + private Rigidbody2D rig; + + public float force; + + private void Start() + { + rig = GetComponent<Rigidbody2D>(); + } + + private void FixedUpdate() + { + rig.AddTorque(Vector3.Cross(base.transform.up, Vector3.up).normalized.z * force * rig.mass * Vector3.Angle(base.transform.up, Vector3.up), ForceMode2D.Force); + } +} |