diff options
author | chai <215380520@qq.com> | 2023-10-27 11:05:14 +0800 |
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committer | chai <215380520@qq.com> | 2023-10-27 11:05:14 +0800 |
commit | 766cdff5ffa72b65d7f106658d1603f47739b2ba (patch) | |
tree | 34d7799a94dfa9be182825577583c0fa6dc935f7 /GameCode/RotSpring.cs |
+ init
Diffstat (limited to 'GameCode/RotSpring.cs')
-rw-r--r-- | GameCode/RotSpring.cs | 43 |
1 files changed, 43 insertions, 0 deletions
diff --git a/GameCode/RotSpring.cs b/GameCode/RotSpring.cs new file mode 100644 index 0000000..402fa90 --- /dev/null +++ b/GameCode/RotSpring.cs @@ -0,0 +1,43 @@ +using UnityEngine; + +public class RotSpring : MonoBehaviour +{ + public bool x; + + public bool y; + + public bool z; + + public float target; + + public float spring; + + public float damper; + + private float currentValue; + + private float vel; + + private void Start() + { + if (x) + { + currentValue = base.transform.localEulerAngles.x; + } + else if (y) + { + currentValue = base.transform.localEulerAngles.y; + } + else if (z) + { + currentValue = base.transform.localEulerAngles.z; + } + } + + private void Update() + { + vel = FRILerp.Lerp(vel, (target - currentValue) * spring, damper); + currentValue += vel * TimeHandler.deltaTime; + base.transform.localEulerAngles = new Vector3(x ? currentValue : 0f, y ? currentValue : 0f, z ? currentValue : 0f); + } +} |