summaryrefslogtreecommitdiff
path: root/GameCode/RotationHandler.cs
diff options
context:
space:
mode:
authorchai <215380520@qq.com>2023-10-27 11:05:14 +0800
committerchai <215380520@qq.com>2023-10-27 11:05:14 +0800
commit766cdff5ffa72b65d7f106658d1603f47739b2ba (patch)
tree34d7799a94dfa9be182825577583c0fa6dc935f7 /GameCode/RotationHandler.cs
+ init
Diffstat (limited to 'GameCode/RotationHandler.cs')
-rw-r--r--GameCode/RotationHandler.cs21
1 files changed, 21 insertions, 0 deletions
diff --git a/GameCode/RotationHandler.cs b/GameCode/RotationHandler.cs
new file mode 100644
index 0000000..121bda8
--- /dev/null
+++ b/GameCode/RotationHandler.cs
@@ -0,0 +1,21 @@
+using UnityEngine;
+
+public class RotationHandler : MonoBehaviour
+{
+ private CharacterData data;
+
+ private PlayerVelocity rig;
+
+ public float torque;
+
+ private void Start()
+ {
+ data = GetComponent<CharacterData>();
+ rig = GetComponent<PlayerVelocity>();
+ }
+
+ private void FixedUpdate()
+ {
+ rig.AddTorque(torque * TimeHandler.timeScale * (Vector3.Angle(Vector3.up, base.transform.up) * Vector3.Cross(Vector3.up, base.transform.up).normalized).z);
+ }
+}