diff options
author | chai <215380520@qq.com> | 2023-10-27 11:05:14 +0800 |
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committer | chai <215380520@qq.com> | 2023-10-27 11:05:14 +0800 |
commit | 766cdff5ffa72b65d7f106658d1603f47739b2ba (patch) | |
tree | 34d7799a94dfa9be182825577583c0fa6dc935f7 /GameCode/RotationHandler.cs |
+ init
Diffstat (limited to 'GameCode/RotationHandler.cs')
-rw-r--r-- | GameCode/RotationHandler.cs | 21 |
1 files changed, 21 insertions, 0 deletions
diff --git a/GameCode/RotationHandler.cs b/GameCode/RotationHandler.cs new file mode 100644 index 0000000..121bda8 --- /dev/null +++ b/GameCode/RotationHandler.cs @@ -0,0 +1,21 @@ +using UnityEngine; + +public class RotationHandler : MonoBehaviour +{ + private CharacterData data; + + private PlayerVelocity rig; + + public float torque; + + private void Start() + { + data = GetComponent<CharacterData>(); + rig = GetComponent<PlayerVelocity>(); + } + + private void FixedUpdate() + { + rig.AddTorque(torque * TimeHandler.timeScale * (Vector3.Angle(Vector3.up, base.transform.up) * Vector3.Cross(Vector3.up, base.transform.up).normalized).z); + } +} |