summaryrefslogtreecommitdiff
path: root/GameCode/StatsAfterDealingDamage.cs
diff options
context:
space:
mode:
authorchai <215380520@qq.com>2023-10-27 11:05:14 +0800
committerchai <215380520@qq.com>2023-10-27 11:05:14 +0800
commit766cdff5ffa72b65d7f106658d1603f47739b2ba (patch)
tree34d7799a94dfa9be182825577583c0fa6dc935f7 /GameCode/StatsAfterDealingDamage.cs
+ init
Diffstat (limited to 'GameCode/StatsAfterDealingDamage.cs')
-rw-r--r--GameCode/StatsAfterDealingDamage.cs68
1 files changed, 68 insertions, 0 deletions
diff --git a/GameCode/StatsAfterDealingDamage.cs b/GameCode/StatsAfterDealingDamage.cs
new file mode 100644
index 0000000..d228813
--- /dev/null
+++ b/GameCode/StatsAfterDealingDamage.cs
@@ -0,0 +1,68 @@
+using UnityEngine;
+using UnityEngine.Events;
+
+public class StatsAfterDealingDamage : MonoBehaviour
+{
+ public float duration = 3f;
+
+ public float movementSpeedMultiplier = 1f;
+
+ public float jumpMultiplier = 1f;
+
+ public float hpMultiplier = 1f;
+
+ public UnityEvent startEvent;
+
+ public UnityEvent endEvent;
+
+ private bool isOn;
+
+ private CharacterData data;
+
+ private void Start()
+ {
+ data = GetComponentInParent<CharacterData>();
+ }
+
+ private void Update()
+ {
+ bool flag = data.stats.sinceDealtDamage < duration;
+ if (isOn != flag)
+ {
+ isOn = flag;
+ _ = base.transform.localScale;
+ if (isOn)
+ {
+ data.health *= hpMultiplier;
+ data.maxHealth *= hpMultiplier;
+ data.stats.movementSpeed *= movementSpeedMultiplier;
+ data.stats.jump *= jumpMultiplier;
+ data.stats.ConfigureMassAndSize();
+ startEvent.Invoke();
+ }
+ else
+ {
+ data.health /= hpMultiplier;
+ data.maxHealth /= hpMultiplier;
+ data.stats.movementSpeed /= movementSpeedMultiplier;
+ data.stats.jump /= jumpMultiplier;
+ data.stats.ConfigureMassAndSize();
+ endEvent.Invoke();
+ }
+ }
+ }
+
+ public void Interupt()
+ {
+ if (isOn)
+ {
+ data.health /= hpMultiplier;
+ data.maxHealth /= hpMultiplier;
+ data.stats.movementSpeed /= movementSpeedMultiplier;
+ data.stats.jump /= jumpMultiplier;
+ data.stats.ConfigureMassAndSize();
+ endEvent.Invoke();
+ isOn = false;
+ }
+ }
+}