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authorchai <215380520@qq.com>2023-10-27 11:05:14 +0800
committerchai <215380520@qq.com>2023-10-27 11:05:14 +0800
commit766cdff5ffa72b65d7f106658d1603f47739b2ba (patch)
tree34d7799a94dfa9be182825577583c0fa6dc935f7 /GameCode/ThereCanOnlyBeOne.cs
+ init
Diffstat (limited to 'GameCode/ThereCanOnlyBeOne.cs')
-rw-r--r--GameCode/ThereCanOnlyBeOne.cs30
1 files changed, 30 insertions, 0 deletions
diff --git a/GameCode/ThereCanOnlyBeOne.cs b/GameCode/ThereCanOnlyBeOne.cs
new file mode 100644
index 0000000..78dd68d
--- /dev/null
+++ b/GameCode/ThereCanOnlyBeOne.cs
@@ -0,0 +1,30 @@
+using UnityEngine;
+using UnityEngine.Events;
+
+public class ThereCanOnlyBeOne : MonoBehaviour
+{
+ public UnityEvent PokeEvent;
+
+ private void Start()
+ {
+ bool flag = false;
+ ThereCanOnlyBeOne[] componentsInChildren = base.transform.root.GetComponentsInChildren<ThereCanOnlyBeOne>();
+ for (int i = 0; i < componentsInChildren.Length; i++)
+ {
+ if (!(componentsInChildren[i] == this))
+ {
+ flag = true;
+ componentsInChildren[i].Poke();
+ }
+ }
+ if (flag)
+ {
+ Object.Destroy(base.gameObject);
+ }
+ }
+
+ public void Poke()
+ {
+ PokeEvent.Invoke();
+ }
+}