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authorchai <215380520@qq.com>2023-10-27 11:05:14 +0800
committerchai <215380520@qq.com>2023-10-27 11:05:14 +0800
commit766cdff5ffa72b65d7f106658d1603f47739b2ba (patch)
tree34d7799a94dfa9be182825577583c0fa6dc935f7 /GameCode/ToggleUnparented.cs
+ init
Diffstat (limited to 'GameCode/ToggleUnparented.cs')
-rw-r--r--GameCode/ToggleUnparented.cs29
1 files changed, 29 insertions, 0 deletions
diff --git a/GameCode/ToggleUnparented.cs b/GameCode/ToggleUnparented.cs
new file mode 100644
index 0000000..bacb60a
--- /dev/null
+++ b/GameCode/ToggleUnparented.cs
@@ -0,0 +1,29 @@
+using UnityEngine;
+
+public class ToggleUnparented : MonoBehaviour
+{
+ private Unparent[] unparents;
+
+ private void Awake()
+ {
+ unparents = GetComponentsInChildren<Unparent>();
+ }
+
+ private void OnDisable()
+ {
+ for (int i = 0; i < unparents.Length; i++)
+ {
+ unparents[i].gameObject.SetActive(value: false);
+ }
+ GetComponent<Holding>().holdable.gameObject.SetActive(value: false);
+ }
+
+ private void OnEnable()
+ {
+ for (int i = 0; i < unparents.Length; i++)
+ {
+ unparents[i].gameObject.SetActive(value: true);
+ }
+ GetComponent<Holding>().holdable.gameObject.SetActive(value: false);
+ }
+}