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authorchai <215380520@qq.com>2023-10-27 11:05:14 +0800
committerchai <215380520@qq.com>2023-10-27 11:05:14 +0800
commit766cdff5ffa72b65d7f106658d1603f47739b2ba (patch)
tree34d7799a94dfa9be182825577583c0fa6dc935f7 /GameCode/Zop.cs
+ init
Diffstat (limited to 'GameCode/Zop.cs')
-rw-r--r--GameCode/Zop.cs52
1 files changed, 52 insertions, 0 deletions
diff --git a/GameCode/Zop.cs b/GameCode/Zop.cs
new file mode 100644
index 0000000..b167832
--- /dev/null
+++ b/GameCode/Zop.cs
@@ -0,0 +1,52 @@
+using UnityEngine;
+
+public class Zop : MonoBehaviour
+{
+ public float turn = 0.2f;
+
+ private float count;
+
+ private int sinceSwitch = 1;
+
+ private bool up;
+
+ private MoveTransform move;
+
+ public bool randomZop;
+
+ private void Start()
+ {
+ move = GetComponentInParent<MoveTransform>();
+ if (base.transform.forward.x < 0f)
+ {
+ up = true;
+ }
+ }
+
+ private void Update()
+ {
+ count += TimeHandler.deltaTime;
+ if (!(count > turn))
+ {
+ return;
+ }
+ if (up)
+ {
+ move.velocity = move.velocity.magnitude * Vector3.Cross(base.transform.forward, Vector3.forward);
+ }
+ else
+ {
+ move.velocity = move.velocity.magnitude * -Vector3.Cross(base.transform.forward, Vector3.forward);
+ }
+ count = 0f;
+ if (!randomZop || !(Random.value > 0.8f))
+ {
+ sinceSwitch++;
+ if (sinceSwitch == 2)
+ {
+ up = !up;
+ sinceSwitch = 0;
+ }
+ }
+ }
+}