diff options
Diffstat (limited to 'GameCode/AddShake.cs')
-rw-r--r-- | GameCode/AddShake.cs | 25 |
1 files changed, 25 insertions, 0 deletions
diff --git a/GameCode/AddShake.cs b/GameCode/AddShake.cs new file mode 100644 index 0000000..227a243 --- /dev/null +++ b/GameCode/AddShake.cs @@ -0,0 +1,25 @@ +using UnityEngine; + +public class AddShake : MonoBehaviour +{ + public Vector2 shake; + + public bool auto = true; + + public bool inheritScale; + + public float max = float.PositiveInfinity; + + private void Start() + { + if (auto) + { + DoShake(); + } + } + + public void DoShake() + { + GamefeelManager.GameFeel(shake * Mathf.Clamp(inheritScale ? base.transform.localScale.x : 1f, 0f, max)); + } +} |