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-rw-r--r--GameCode/CardInfoStat.cs69
1 files changed, 69 insertions, 0 deletions
diff --git a/GameCode/CardInfoStat.cs b/GameCode/CardInfoStat.cs
new file mode 100644
index 0000000..943936c
--- /dev/null
+++ b/GameCode/CardInfoStat.cs
@@ -0,0 +1,69 @@
+using System;
+
+[Serializable]
+public class CardInfoStat
+{
+ public enum SimpleAmount
+ {
+ notAssigned,
+ aLittleBitOf,
+ Some,
+ aLotOf,
+ aHugeAmountOf,
+ slightlyLower,
+ lower,
+ aLotLower,
+ slightlySmaller,
+ smaller
+ }
+
+ public bool positive;
+
+ public string amount;
+
+ public SimpleAmount simepleAmount;
+
+ public string stat;
+
+ public string GetSimpleAmount()
+ {
+ string result = "";
+ if (simepleAmount == SimpleAmount.aLittleBitOf)
+ {
+ result = "Slightly more ";
+ }
+ if (simepleAmount == SimpleAmount.Some)
+ {
+ result = "More ";
+ }
+ if (simepleAmount == SimpleAmount.aLotOf)
+ {
+ result = "A bunch more ";
+ }
+ if (simepleAmount == SimpleAmount.aHugeAmountOf)
+ {
+ result = "A huge amount of";
+ }
+ if (simepleAmount == SimpleAmount.slightlyLower)
+ {
+ result = "Slightly lower ";
+ }
+ if (simepleAmount == SimpleAmount.lower)
+ {
+ result = "Lower ";
+ }
+ if (simepleAmount == SimpleAmount.aLotLower)
+ {
+ result = "A lot lower";
+ }
+ if (simepleAmount == SimpleAmount.smaller)
+ {
+ result = "Smaller";
+ }
+ if (simepleAmount == SimpleAmount.slightlySmaller)
+ {
+ result = "Slightly smaller";
+ }
+ return result;
+ }
+}