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-rw-r--r--GameCode/CharacterItemButton.cs16
1 files changed, 16 insertions, 0 deletions
diff --git a/GameCode/CharacterItemButton.cs b/GameCode/CharacterItemButton.cs
new file mode 100644
index 0000000..576dce0
--- /dev/null
+++ b/GameCode/CharacterItemButton.cs
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+using SoundImplementation;
+using UnityEngine;
+
+public class CharacterItemButton : MonoBehaviour
+{
+ public CharacterItemType itemType;
+
+ public int slotNr;
+
+ public void Click()
+ {
+ SoundPlayerStatic.Instance.PlayButtonClick();
+ GetComponentInParent<CharacterCreatorItemEquipper>().Equip(base.gameObject.GetComponentInChildren<CharacterItem>(), itemType, Vector2.zero, slotNr);
+ GetComponentInParent<CharacterCreatorButtonSpawner>().SelectButton(itemType, slotNr);
+ }
+}