diff options
Diffstat (limited to 'GameCode/CharacterItemButton.cs')
-rw-r--r-- | GameCode/CharacterItemButton.cs | 16 |
1 files changed, 16 insertions, 0 deletions
diff --git a/GameCode/CharacterItemButton.cs b/GameCode/CharacterItemButton.cs new file mode 100644 index 0000000..576dce0 --- /dev/null +++ b/GameCode/CharacterItemButton.cs @@ -0,0 +1,16 @@ +using SoundImplementation; +using UnityEngine; + +public class CharacterItemButton : MonoBehaviour +{ + public CharacterItemType itemType; + + public int slotNr; + + public void Click() + { + SoundPlayerStatic.Instance.PlayButtonClick(); + GetComponentInParent<CharacterCreatorItemEquipper>().Equip(base.gameObject.GetComponentInChildren<CharacterItem>(), itemType, Vector2.zero, slotNr); + GetComponentInParent<CharacterCreatorButtonSpawner>().SelectButton(itemType, slotNr); + } +} |