diff options
Diffstat (limited to 'GameCode/CopyChildren.cs')
-rw-r--r-- | GameCode/CopyChildren.cs | 24 |
1 files changed, 24 insertions, 0 deletions
diff --git a/GameCode/CopyChildren.cs b/GameCode/CopyChildren.cs new file mode 100644 index 0000000..6c1757d --- /dev/null +++ b/GameCode/CopyChildren.cs @@ -0,0 +1,24 @@ +using UnityEngine; + +public class CopyChildren : MonoBehaviour +{ + public GameObject target; + + public void DoUpdate() + { + for (int num = base.transform.childCount - 1; num >= 0; num--) + { + Object.Destroy(base.transform.GetChild(num).gameObject); + } + for (int i = 0; i < target.transform.childCount; i++) + { + Transform child = target.transform.GetChild(i); + Object.Instantiate(child.gameObject, base.transform.TransformPoint(child.localPosition), Quaternion.identity, base.transform).transform.localScale = child.localScale; + } + } + + private void Update() + { + DoUpdate(); + } +} |