summaryrefslogtreecommitdiff
path: root/GameCode/DealtDamageEffect.cs
diff options
context:
space:
mode:
Diffstat (limited to 'GameCode/DealtDamageEffect.cs')
-rw-r--r--GameCode/DealtDamageEffect.cs6
1 files changed, 6 insertions, 0 deletions
diff --git a/GameCode/DealtDamageEffect.cs b/GameCode/DealtDamageEffect.cs
new file mode 100644
index 0000000..ec5cddc
--- /dev/null
+++ b/GameCode/DealtDamageEffect.cs
@@ -0,0 +1,6 @@
+using UnityEngine;
+
+public abstract class DealtDamageEffect : MonoBehaviour
+{
+ public abstract void DealtDamage(Vector2 damage, bool selfDamage, Player damagedPlayer = null);
+}