diff options
Diffstat (limited to 'GameCode/DealtDamageTrigger.cs')
-rw-r--r-- | GameCode/DealtDamageTrigger.cs | 19 |
1 files changed, 19 insertions, 0 deletions
diff --git a/GameCode/DealtDamageTrigger.cs b/GameCode/DealtDamageTrigger.cs new file mode 100644 index 0000000..d596b4d --- /dev/null +++ b/GameCode/DealtDamageTrigger.cs @@ -0,0 +1,19 @@ +using System; +using UnityEngine; +using UnityEngine.Events; + +public class DealtDamageTrigger : MonoBehaviour +{ + public UnityEvent triggerEvent; + + private void Start() + { + CharacterStatModifiers stats = GetComponentInParent<Player>().data.stats; + stats.DealtDamageAction = (Action<Vector2, bool>)Delegate.Combine(stats.DealtDamageAction, new Action<Vector2, bool>(DealtDamage)); + } + + private void DealtDamage(Vector2 dmg, bool lethal) + { + triggerEvent.Invoke(); + } +} |