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-rw-r--r--GameCode/DestroyEvent.cs22
1 files changed, 22 insertions, 0 deletions
diff --git a/GameCode/DestroyEvent.cs b/GameCode/DestroyEvent.cs
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+++ b/GameCode/DestroyEvent.cs
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+using UnityEngine;
+using UnityEngine.Events;
+
+public class DestroyEvent : MonoBehaviour
+{
+ public UnityEvent deathEvent;
+
+ private bool m_isQuitting;
+
+ private void OnDestroy()
+ {
+ if (!m_isQuitting)
+ {
+ deathEvent.Invoke();
+ }
+ }
+
+ private void OnApplicationQuit()
+ {
+ m_isQuitting = true;
+ }
+}