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-rw-r--r--GameCode/DestroyObjects.cs19
1 files changed, 19 insertions, 0 deletions
diff --git a/GameCode/DestroyObjects.cs b/GameCode/DestroyObjects.cs
new file mode 100644
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--- /dev/null
+++ b/GameCode/DestroyObjects.cs
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+using UnityEngine;
+
+public class DestroyObjects : MonoBehaviour
+{
+ public GameObject[] objectsToDestroy;
+
+ public void DestroySelf()
+ {
+ Object.Destroy(base.gameObject);
+ }
+
+ public void DestroyAllObjects()
+ {
+ for (int i = 0; i < objectsToDestroy.Length; i++)
+ {
+ Object.Destroy(objectsToDestroy[i]);
+ }
+ }
+}