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-rw-r--r--GameCode/DisableChildren.cs13
1 files changed, 13 insertions, 0 deletions
diff --git a/GameCode/DisableChildren.cs b/GameCode/DisableChildren.cs
new file mode 100644
index 0000000..e51223c
--- /dev/null
+++ b/GameCode/DisableChildren.cs
@@ -0,0 +1,13 @@
+using UnityEngine;
+
+public class DisableChildren : MonoBehaviour
+{
+ private void Start()
+ {
+ ParticleSystem[] componentsInChildren = GetComponentsInChildren<ParticleSystem>();
+ for (int i = 0; i < componentsInChildren.Length; i++)
+ {
+ componentsInChildren[i].gameObject.SetActive(value: false);
+ }
+ }
+}