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-rw-r--r--GameCode/DisableObjects.cs24
1 files changed, 24 insertions, 0 deletions
diff --git a/GameCode/DisableObjects.cs b/GameCode/DisableObjects.cs
new file mode 100644
index 0000000..e6c7516
--- /dev/null
+++ b/GameCode/DisableObjects.cs
@@ -0,0 +1,24 @@
+using UnityEngine;
+
+public class DisableObjects : MonoBehaviour
+{
+ public bool playOnAwake = true;
+
+ public GameObject[] objects;
+
+ private void Start()
+ {
+ if (playOnAwake)
+ {
+ DoIt();
+ }
+ }
+
+ private void DoIt()
+ {
+ for (int i = 0; i < objects.Length; i++)
+ {
+ objects[i].SetActive(value: false);
+ }
+ }
+}