diff options
Diffstat (limited to 'GameCode/EmpowerStopBlockObjectFollow.cs')
-rw-r--r-- | GameCode/EmpowerStopBlockObjectFollow.cs | 25 |
1 files changed, 25 insertions, 0 deletions
diff --git a/GameCode/EmpowerStopBlockObjectFollow.cs b/GameCode/EmpowerStopBlockObjectFollow.cs new file mode 100644 index 0000000..dd64869 --- /dev/null +++ b/GameCode/EmpowerStopBlockObjectFollow.cs @@ -0,0 +1,25 @@ +using System; +using UnityEngine; + +public class EmpowerStopBlockObjectFollow : MonoBehaviour +{ + private void Start() + { + Block componentInParent = GetComponentInParent<Block>(); + componentInParent.BlockAction = (Action<BlockTrigger.BlockTriggerType>)Delegate.Combine(componentInParent.BlockAction, new Action<BlockTrigger.BlockTriggerType>(Block)); + } + + private void OnDestroy() + { + Block componentInParent = GetComponentInParent<Block>(); + componentInParent.BlockAction = (Action<BlockTrigger.BlockTriggerType>)Delegate.Remove(componentInParent.BlockAction, new Action<BlockTrigger.BlockTriggerType>(Block)); + } + + private void Block(BlockTrigger.BlockTriggerType triggerTyp) + { + if (triggerTyp == BlockTrigger.BlockTriggerType.Empower && (bool)GetComponent<SpawnObjects>()) + { + GetComponent<SpawnObjects>().mostRecentlySpawnedObject.GetComponent<FollowPlayer>().enabled = false; + } + } +} |