diff options
Diffstat (limited to 'GameCode/HoldingObject.cs')
-rw-r--r-- | GameCode/HoldingObject.cs | 22 |
1 files changed, 22 insertions, 0 deletions
diff --git a/GameCode/HoldingObject.cs b/GameCode/HoldingObject.cs new file mode 100644 index 0000000..c06d79f --- /dev/null +++ b/GameCode/HoldingObject.cs @@ -0,0 +1,22 @@ +using UnityEngine; + +public class HoldingObject : MonoBehaviour +{ + public Holding holder; + + private void Start() + { + } + + private void Update() + { + if (CardChoice.instance.IsPicking) + { + base.transform.position = Vector3.up * 10000f; + } + else if (Vector3.Distance(holder.transform.position, base.transform.position) > 100f) + { + base.transform.position = holder.transform.position; + } + } +} |