diff options
Diffstat (limited to 'GameCode/LowFrameRate.cs')
-rw-r--r-- | GameCode/LowFrameRate.cs | 30 |
1 files changed, 30 insertions, 0 deletions
diff --git a/GameCode/LowFrameRate.cs b/GameCode/LowFrameRate.cs new file mode 100644 index 0000000..1c86586 --- /dev/null +++ b/GameCode/LowFrameRate.cs @@ -0,0 +1,30 @@ +using Photon.Pun; +using UnityEngine; + +public class LowFrameRate : MonoBehaviourPunCallbacks +{ + public enum SlowWhat + { + Both, + Server, + Client + } + + public SlowWhat slowWhat = SlowWhat.Server; + + public int targetFrameRate = 10; + + public override void OnJoinedRoom() + { + base.OnJoinedRoom(); + if (slowWhat == SlowWhat.Both || (PhotonNetwork.IsMasterClient && slowWhat == SlowWhat.Server) || (!PhotonNetwork.IsMasterClient && slowWhat == SlowWhat.Client)) + { + Application.targetFrameRate = targetFrameRate; + QualitySettings.vSyncCount = 0; + } + else + { + Application.targetFrameRate = 100; + } + } +} |