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-rw-r--r--GameCode/PlayerEffects.cs10
1 files changed, 10 insertions, 0 deletions
diff --git a/GameCode/PlayerEffects.cs b/GameCode/PlayerEffects.cs
new file mode 100644
index 0000000..c122706
--- /dev/null
+++ b/GameCode/PlayerEffects.cs
@@ -0,0 +1,10 @@
+using UnityEngine;
+
+public class PlayerEffects : MonoBehaviour
+{
+ public float lifeSteal;
+
+ private void Start()
+ {
+ }
+}