diff options
Diffstat (limited to 'GameCode/ProjectileHitSurfaceShield.cs')
-rw-r--r-- | GameCode/ProjectileHitSurfaceShield.cs | 13 |
1 files changed, 13 insertions, 0 deletions
diff --git a/GameCode/ProjectileHitSurfaceShield.cs b/GameCode/ProjectileHitSurfaceShield.cs new file mode 100644 index 0000000..1587a0c --- /dev/null +++ b/GameCode/ProjectileHitSurfaceShield.cs @@ -0,0 +1,13 @@ +using UnityEngine; + +public class ProjectileHitSurfaceShield : ProjectileHitSurface +{ + public override HasToStop HitSurface(HitInfo hit, GameObject projectile) + { + if (Vector3.Angle(base.transform.parent.forward, projectile.transform.forward) < 90f) + { + return HasToStop.HasToStop; + } + return HasToStop.CanKeepGoing; + } +} |