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-rw-r--r--GameCode/RaycastSetScale.cs23
1 files changed, 23 insertions, 0 deletions
diff --git a/GameCode/RaycastSetScale.cs b/GameCode/RaycastSetScale.cs
new file mode 100644
index 0000000..5c60b4c
--- /dev/null
+++ b/GameCode/RaycastSetScale.cs
@@ -0,0 +1,23 @@
+using UnityEngine;
+
+public class RaycastSetScale : MonoBehaviour
+{
+ private RaycastForward raycast;
+
+ private void Start()
+ {
+ raycast = GetComponent<RaycastForward>();
+ }
+
+ private void LateUpdate()
+ {
+ if ((bool)raycast.hit.transform)
+ {
+ base.transform.localScale = new Vector3(base.transform.localScale.x, base.transform.localScale.y, raycast.hit.distance);
+ }
+ else
+ {
+ base.transform.localScale = new Vector3(base.transform.localScale.x, base.transform.localScale.y, raycast.distance);
+ }
+ }
+}