diff options
Diffstat (limited to 'GameCode/RescaleFromDamage.cs')
-rw-r--r-- | GameCode/RescaleFromDamage.cs | 25 |
1 files changed, 25 insertions, 0 deletions
diff --git a/GameCode/RescaleFromDamage.cs b/GameCode/RescaleFromDamage.cs new file mode 100644 index 0000000..f9e8a29 --- /dev/null +++ b/GameCode/RescaleFromDamage.cs @@ -0,0 +1,25 @@ +using UnityEngine; + +public class RescaleFromDamage : MonoBehaviour +{ + private ProjectileHit hit; + + private float startScale; + + private void Start() + { + startScale = base.transform.localScale.x; + } + + public void Rescale() + { + if (!hit) + { + hit = GetComponentInParent<ProjectileHit>(); + } + if ((bool)hit) + { + base.transform.localScale = Vector3.one * startScale * (hit.damage / 55f); + } + } +} |