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-rw-r--r--GameCode/RespawnEvent.cs19
1 files changed, 19 insertions, 0 deletions
diff --git a/GameCode/RespawnEvent.cs b/GameCode/RespawnEvent.cs
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+++ b/GameCode/RespawnEvent.cs
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+using System;
+using UnityEngine;
+using UnityEngine.Events;
+
+public class RespawnEvent : MonoBehaviour
+{
+ public UnityEvent reviveEvent;
+
+ private void Start()
+ {
+ HealthHandler healthHandler = GetComponentInParent<Player>().data.healthHandler;
+ healthHandler.reviveAction = (Action)Delegate.Combine(healthHandler.reviveAction, new Action(DoEvent));
+ }
+
+ public void DoEvent()
+ {
+ reviveEvent.Invoke();
+ }
+}