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-rw-r--r--GameCode/ScaleEvent.cs21
1 files changed, 21 insertions, 0 deletions
diff --git a/GameCode/ScaleEvent.cs b/GameCode/ScaleEvent.cs
new file mode 100644
index 0000000..923132d
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+++ b/GameCode/ScaleEvent.cs
@@ -0,0 +1,21 @@
+using UnityEngine;
+
+public class ScaleEvent : MonoBehaviour
+{
+ public ScaleEventInstace[] events;
+
+ private void Start()
+ {
+ ScaleEventInstace scaleEventInstace = null;
+ float num = 0f;
+ for (int i = 0; i < events.Length; i++)
+ {
+ if (base.transform.localScale.x > events[i].threshold && events[i].threshold > num)
+ {
+ num = events[i].threshold;
+ scaleEventInstace = events[i];
+ }
+ }
+ scaleEventInstace?.scaleEvent.Invoke();
+ }
+}