diff options
Diffstat (limited to 'GameCode/SetTeamColorFromParentPlayer.cs')
-rw-r--r-- | GameCode/SetTeamColorFromParentPlayer.cs | 14 |
1 files changed, 14 insertions, 0 deletions
diff --git a/GameCode/SetTeamColorFromParentPlayer.cs b/GameCode/SetTeamColorFromParentPlayer.cs new file mode 100644 index 0000000..26e6615 --- /dev/null +++ b/GameCode/SetTeamColorFromParentPlayer.cs @@ -0,0 +1,14 @@ +using UnityEngine; + +public class SetTeamColorFromParentPlayer : MonoBehaviour +{ + private void Start() + { + Player player = GetComponentInParent<Player>(); + if (!player) + { + player = GetComponentInParent<SpawnedAttack>().spawner; + } + GetComponent<SetTeamColor>().Set(PlayerSkinBank.GetPlayerSkinColors(player.playerID)); + } +} |