diff options
Diffstat (limited to 'GameCode/VelocityStretch.cs')
-rw-r--r-- | GameCode/VelocityStretch.cs | 18 |
1 files changed, 18 insertions, 0 deletions
diff --git a/GameCode/VelocityStretch.cs b/GameCode/VelocityStretch.cs new file mode 100644 index 0000000..2875de5 --- /dev/null +++ b/GameCode/VelocityStretch.cs @@ -0,0 +1,18 @@ +using UnityEngine; + +public class VelocityStretch : MonoBehaviour +{ + private Rigidbody2D rig; + + public float amount = 1f; + + private void Start() + { + rig = GetComponentInParent<Rigidbody2D>(); + } + + private void Update() + { + base.transform.localScale = Vector3.one + new Vector3(Mathf.Abs(rig.velocity.x), Mathf.Abs(rig.velocity.y), 0f) * amount; + } +} |