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-rw-r--r--GameCode/Zip.cs27
1 files changed, 27 insertions, 0 deletions
diff --git a/GameCode/Zip.cs b/GameCode/Zip.cs
new file mode 100644
index 0000000..1f2c02c
--- /dev/null
+++ b/GameCode/Zip.cs
@@ -0,0 +1,27 @@
+using UnityEngine;
+
+public class Zip : MonoBehaviour
+{
+ public float multiplier = 1f;
+
+ public float turn = 0.2f;
+
+ private float count;
+
+ private int up = 1;
+
+ private void Start()
+ {
+ }
+
+ private void Update()
+ {
+ count += TimeHandler.deltaTime;
+ if (count > turn)
+ {
+ count = 0f;
+ up *= -1;
+ }
+ base.transform.root.position += base.transform.up * multiplier * up * Time.smoothDeltaTime;
+ }
+}