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-rw-r--r--ROUNDS/obj/Debug/netstandard2.0/.NETStandard,Version=v2.0.AssemblyAttributes.cs4
-rw-r--r--ROUNDS/obj/Debug/netstandard2.0/ROUNDS.GeneratedMSBuildEditorConfig.editorconfig3
-rw-r--r--ROUNDS/obj/Debug/netstandard2.0/ROUNDS.assets.cachebin0 -> 505 bytes
-rw-r--r--ROUNDS/obj/Debug/netstandard2.0/ROUNDS.csproj.AssemblyReference.cachebin0 -> 143178 bytes
-rw-r--r--ROUNDS/obj/Debug/netstandard2.0/ROUNDS.csproj.CoreCompileInputs.cache1
-rw-r--r--ROUNDS/obj/Debug/netstandard2.0/ROUNDS.csproj.FileListAbsolute.txt3
-rw-r--r--ROUNDS/obj/Debug/netstandard2.1/.NETStandard,Version=v2.1.AssemblyAttributes.cs4
-rw-r--r--ROUNDS/obj/Debug/netstandard2.1/Assembly-CSharp.dllbin0 -> 908288 bytes
-rw-r--r--ROUNDS/obj/Debug/netstandard2.1/Assembly-CSharp.pdbbin0 -> 485500 bytes
-rw-r--r--ROUNDS/obj/Debug/netstandard2.1/ROUNDS.GeneratedMSBuildEditorConfig.editorconfig3
-rw-r--r--ROUNDS/obj/Debug/netstandard2.1/ROUNDS.assets.cachebin0 -> 236 bytes
-rw-r--r--ROUNDS/obj/Debug/netstandard2.1/ROUNDS.csproj.AssemblyReference.cachebin0 -> 145139 bytes
-rw-r--r--ROUNDS/obj/Debug/netstandard2.1/ROUNDS.csproj.CopyComplete0
-rw-r--r--ROUNDS/obj/Debug/netstandard2.1/ROUNDS.csproj.CoreCompileInputs.cache1
-rw-r--r--ROUNDS/obj/Debug/netstandard2.1/ROUNDS.csproj.FileListAbsolute.txt109
-rw-r--r--ROUNDS/obj/ROUNDS.csproj.nuget.dgspec.json67
-rw-r--r--ROUNDS/obj/ROUNDS.csproj.nuget.g.props16
-rw-r--r--ROUNDS/obj/ROUNDS.csproj.nuget.g.targets2
-rw-r--r--ROUNDS/obj/project.assets.json73
-rw-r--r--ROUNDS/obj/project.nuget.cache8
20 files changed, 294 insertions, 0 deletions
diff --git a/ROUNDS/obj/Debug/netstandard2.0/.NETStandard,Version=v2.0.AssemblyAttributes.cs b/ROUNDS/obj/Debug/netstandard2.0/.NETStandard,Version=v2.0.AssemblyAttributes.cs
new file mode 100644
index 0000000..8bf3a42
--- /dev/null
+++ b/ROUNDS/obj/Debug/netstandard2.0/.NETStandard,Version=v2.0.AssemblyAttributes.cs
@@ -0,0 +1,4 @@
+// <autogenerated />
+using System;
+using System.Reflection;
+[assembly: global::System.Runtime.Versioning.TargetFrameworkAttribute(".NETStandard,Version=v2.0", FrameworkDisplayName = ".NET Standard 2.0")]
diff --git a/ROUNDS/obj/Debug/netstandard2.0/ROUNDS.GeneratedMSBuildEditorConfig.editorconfig b/ROUNDS/obj/Debug/netstandard2.0/ROUNDS.GeneratedMSBuildEditorConfig.editorconfig
new file mode 100644
index 0000000..e80af31
--- /dev/null
+++ b/ROUNDS/obj/Debug/netstandard2.0/ROUNDS.GeneratedMSBuildEditorConfig.editorconfig
@@ -0,0 +1,3 @@
+is_global = true
+build_property.RootNamespace = ROUNDS
+build_property.ProjectDir = D:\Documents\Unity\Decompile\Rounds\ROUNDS\
diff --git a/ROUNDS/obj/Debug/netstandard2.0/ROUNDS.assets.cache b/ROUNDS/obj/Debug/netstandard2.0/ROUNDS.assets.cache
new file mode 100644
index 0000000..f40fb67
--- /dev/null
+++ b/ROUNDS/obj/Debug/netstandard2.0/ROUNDS.assets.cache
Binary files differ
diff --git a/ROUNDS/obj/Debug/netstandard2.0/ROUNDS.csproj.AssemblyReference.cache b/ROUNDS/obj/Debug/netstandard2.0/ROUNDS.csproj.AssemblyReference.cache
new file mode 100644
index 0000000..6702ccf
--- /dev/null
+++ b/ROUNDS/obj/Debug/netstandard2.0/ROUNDS.csproj.AssemblyReference.cache
Binary files differ
diff --git a/ROUNDS/obj/Debug/netstandard2.0/ROUNDS.csproj.CoreCompileInputs.cache b/ROUNDS/obj/Debug/netstandard2.0/ROUNDS.csproj.CoreCompileInputs.cache
new file mode 100644
index 0000000..abbaf43
--- /dev/null
+++ b/ROUNDS/obj/Debug/netstandard2.0/ROUNDS.csproj.CoreCompileInputs.cache
@@ -0,0 +1 @@
+445aef3d0251eab34a429825d3dd3504bfc2f382
diff --git a/ROUNDS/obj/Debug/netstandard2.0/ROUNDS.csproj.FileListAbsolute.txt b/ROUNDS/obj/Debug/netstandard2.0/ROUNDS.csproj.FileListAbsolute.txt
new file mode 100644
index 0000000..1b64ba9
--- /dev/null
+++ b/ROUNDS/obj/Debug/netstandard2.0/ROUNDS.csproj.FileListAbsolute.txt
@@ -0,0 +1,3 @@
+D:\Documents\Unity\Decompile\Rounds\ROUNDS\obj\Debug\netstandard2.0\ROUNDS.csproj.AssemblyReference.cache
+D:\Documents\Unity\Decompile\Rounds\ROUNDS\obj\Debug\netstandard2.0\ROUNDS.GeneratedMSBuildEditorConfig.editorconfig
+D:\Documents\Unity\Decompile\Rounds\ROUNDS\obj\Debug\netstandard2.0\ROUNDS.csproj.CoreCompileInputs.cache
diff --git a/ROUNDS/obj/Debug/netstandard2.1/.NETStandard,Version=v2.1.AssemblyAttributes.cs b/ROUNDS/obj/Debug/netstandard2.1/.NETStandard,Version=v2.1.AssemblyAttributes.cs
new file mode 100644
index 0000000..348b87f
--- /dev/null
+++ b/ROUNDS/obj/Debug/netstandard2.1/.NETStandard,Version=v2.1.AssemblyAttributes.cs
@@ -0,0 +1,4 @@
+// <autogenerated />
+using System;
+using System.Reflection;
+[assembly: global::System.Runtime.Versioning.TargetFrameworkAttribute(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
diff --git a/ROUNDS/obj/Debug/netstandard2.1/Assembly-CSharp.dll b/ROUNDS/obj/Debug/netstandard2.1/Assembly-CSharp.dll
new file mode 100644
index 0000000..2870daf
--- /dev/null
+++ b/ROUNDS/obj/Debug/netstandard2.1/Assembly-CSharp.dll
Binary files differ
diff --git a/ROUNDS/obj/Debug/netstandard2.1/Assembly-CSharp.pdb b/ROUNDS/obj/Debug/netstandard2.1/Assembly-CSharp.pdb
new file mode 100644
index 0000000..7c1e353
--- /dev/null
+++ b/ROUNDS/obj/Debug/netstandard2.1/Assembly-CSharp.pdb
Binary files differ
diff --git a/ROUNDS/obj/Debug/netstandard2.1/ROUNDS.GeneratedMSBuildEditorConfig.editorconfig b/ROUNDS/obj/Debug/netstandard2.1/ROUNDS.GeneratedMSBuildEditorConfig.editorconfig
new file mode 100644
index 0000000..e80af31
--- /dev/null
+++ b/ROUNDS/obj/Debug/netstandard2.1/ROUNDS.GeneratedMSBuildEditorConfig.editorconfig
@@ -0,0 +1,3 @@
+is_global = true
+build_property.RootNamespace = ROUNDS
+build_property.ProjectDir = D:\Documents\Unity\Decompile\Rounds\ROUNDS\
diff --git a/ROUNDS/obj/Debug/netstandard2.1/ROUNDS.assets.cache b/ROUNDS/obj/Debug/netstandard2.1/ROUNDS.assets.cache
new file mode 100644
index 0000000..f554f65
--- /dev/null
+++ b/ROUNDS/obj/Debug/netstandard2.1/ROUNDS.assets.cache
Binary files differ
diff --git a/ROUNDS/obj/Debug/netstandard2.1/ROUNDS.csproj.AssemblyReference.cache b/ROUNDS/obj/Debug/netstandard2.1/ROUNDS.csproj.AssemblyReference.cache
new file mode 100644
index 0000000..53a865b
--- /dev/null
+++ b/ROUNDS/obj/Debug/netstandard2.1/ROUNDS.csproj.AssemblyReference.cache
Binary files differ
diff --git a/ROUNDS/obj/Debug/netstandard2.1/ROUNDS.csproj.CopyComplete b/ROUNDS/obj/Debug/netstandard2.1/ROUNDS.csproj.CopyComplete
new file mode 100644
index 0000000..e69de29
--- /dev/null
+++ b/ROUNDS/obj/Debug/netstandard2.1/ROUNDS.csproj.CopyComplete
diff --git a/ROUNDS/obj/Debug/netstandard2.1/ROUNDS.csproj.CoreCompileInputs.cache b/ROUNDS/obj/Debug/netstandard2.1/ROUNDS.csproj.CoreCompileInputs.cache
new file mode 100644
index 0000000..f9f483a
--- /dev/null
+++ b/ROUNDS/obj/Debug/netstandard2.1/ROUNDS.csproj.CoreCompileInputs.cache
@@ -0,0 +1 @@
+fd3f160051944d1de016472d977614e781ca5a2c
diff --git a/ROUNDS/obj/Debug/netstandard2.1/ROUNDS.csproj.FileListAbsolute.txt b/ROUNDS/obj/Debug/netstandard2.1/ROUNDS.csproj.FileListAbsolute.txt
new file mode 100644
index 0000000..c6d9d07
--- /dev/null
+++ b/ROUNDS/obj/Debug/netstandard2.1/ROUNDS.csproj.FileListAbsolute.txt
@@ -0,0 +1,109 @@
+D:\Documents\Unity\Decompile\Rounds\ROUNDS\obj\Debug\netstandard2.1\ROUNDS.csproj.AssemblyReference.cache
+D:\Documents\Unity\Decompile\Rounds\ROUNDS\obj\Debug\netstandard2.1\ROUNDS.GeneratedMSBuildEditorConfig.editorconfig
+D:\Documents\Unity\Decompile\Rounds\ROUNDS\obj\Debug\netstandard2.1\ROUNDS.csproj.CoreCompileInputs.cache
+D:\Documents\Unity\Decompile\Rounds\ROUNDS\bin\Debug\netstandard2.1\Assembly-CSharp.deps.json
+D:\Documents\Unity\Decompile\Rounds\ROUNDS\bin\Debug\netstandard2.1\Assembly-CSharp.dll
+D:\Documents\Unity\Decompile\Rounds\ROUNDS\bin\Debug\netstandard2.1\Assembly-CSharp.pdb
+D:\Documents\Unity\Decompile\Rounds\ROUNDS\bin\Debug\netstandard2.1\AmplifyColor.dll
+D:\Documents\Unity\Decompile\Rounds\ROUNDS\bin\Debug\netstandard2.1\Assembly-CSharp-firstpass.dll
+D:\Documents\Unity\Decompile\Rounds\ROUNDS\bin\Debug\netstandard2.1\BitpackersASMDEF.dll
+D:\Documents\Unity\Decompile\Rounds\ROUNDS\bin\Debug\netstandard2.1\ByteConverter.dll
+D:\Documents\Unity\Decompile\Rounds\ROUNDS\bin\Debug\netstandard2.1\EmoCompressUtilsASMDEF.dll
+D:\Documents\Unity\Decompile\Rounds\ROUNDS\bin\Debug\netstandard2.1\FloatCrusher.dll
+D:\Documents\Unity\Decompile\Rounds\ROUNDS\bin\Debug\netstandard2.1\HalfFloatASMDEF.dll
+D:\Documents\Unity\Decompile\Rounds\ROUNDS\bin\Debug\netstandard2.1\HalFloat.dll
+D:\Documents\Unity\Decompile\Rounds\ROUNDS\bin\Debug\netstandard2.1\InControl.dll
+D:\Documents\Unity\Decompile\Rounds\ROUNDS\bin\Debug\netstandard2.1\Mono.Security.dll
+D:\Documents\Unity\Decompile\Rounds\ROUNDS\bin\Debug\netstandard2.1\Photon3Unity3D.dll
+D:\Documents\Unity\Decompile\Rounds\ROUNDS\bin\Debug\netstandard2.1\PhotonChat.dll
+D:\Documents\Unity\Decompile\Rounds\ROUNDS\bin\Debug\netstandard2.1\PhotonRealtime.dll
+D:\Documents\Unity\Decompile\Rounds\ROUNDS\bin\Debug\netstandard2.1\PhotonUnityNetworking.Demos.dll
+D:\Documents\Unity\Decompile\Rounds\ROUNDS\bin\Debug\netstandard2.1\PhotonUnityNetworking.dll
+D:\Documents\Unity\Decompile\Rounds\ROUNDS\bin\Debug\netstandard2.1\PhotonUnityNetworking.Utilities.dll
+D:\Documents\Unity\Decompile\Rounds\ROUNDS\bin\Debug\netstandard2.1\PhotonWebSocket.dll
+D:\Documents\Unity\Decompile\Rounds\ROUNDS\bin\Debug\netstandard2.1\QuatCompress.dll
+D:\Documents\Unity\Decompile\Rounds\ROUNDS\bin\Debug\netstandard2.1\Sirenix.OdinInspector.Attributes.dll
+D:\Documents\Unity\Decompile\Rounds\ROUNDS\bin\Debug\netstandard2.1\Sirenix.OdinInspector.CompatibilityLayer.dll
+D:\Documents\Unity\Decompile\Rounds\ROUNDS\bin\Debug\netstandard2.1\Sirenix.Serialization.Config.dll
+D:\Documents\Unity\Decompile\Rounds\ROUNDS\bin\Debug\netstandard2.1\Sirenix.Serialization.dll
+D:\Documents\Unity\Decompile\Rounds\ROUNDS\bin\Debug\netstandard2.1\Sirenix.Utilities.dll
+D:\Documents\Unity\Decompile\Rounds\ROUNDS\bin\Debug\netstandard2.1\SonigonAudioEngine.Runtime.dll
+D:\Documents\Unity\Decompile\Rounds\ROUNDS\bin\Debug\netstandard2.1\System.Configuration.dll
+D:\Documents\Unity\Decompile\Rounds\ROUNDS\bin\Debug\netstandard2.1\System.Diagnostics.StackTrace.dll
+D:\Documents\Unity\Decompile\Rounds\ROUNDS\bin\Debug\netstandard2.1\System.EnterpriseServices.dll
+D:\Documents\Unity\Decompile\Rounds\ROUNDS\bin\Debug\netstandard2.1\System.Globalization.Extensions.dll
+D:\Documents\Unity\Decompile\Rounds\ROUNDS\bin\Debug\netstandard2.1\System.ServiceModel.Internals.dll
+D:\Documents\Unity\Decompile\Rounds\ROUNDS\bin\Debug\netstandard2.1\System.Xml.XPath.XDocument.dll
+D:\Documents\Unity\Decompile\Rounds\ROUNDS\bin\Debug\netstandard2.1\Unity.Analytics.DataPrivacy.dll
+D:\Documents\Unity\Decompile\Rounds\ROUNDS\bin\Debug\netstandard2.1\Unity.Analytics.StandardEvents.dll
+D:\Documents\Unity\Decompile\Rounds\ROUNDS\bin\Debug\netstandard2.1\Unity.Postprocessing.Runtime.dll
+D:\Documents\Unity\Decompile\Rounds\ROUNDS\bin\Debug\netstandard2.1\Unity.TextMeshPro.dll
+D:\Documents\Unity\Decompile\Rounds\ROUNDS\bin\Debug\netstandard2.1\UnityEngine.AccessibilityModule.dll
+D:\Documents\Unity\Decompile\Rounds\ROUNDS\bin\Debug\netstandard2.1\UnityEngine.AIModule.dll
+D:\Documents\Unity\Decompile\Rounds\ROUNDS\bin\Debug\netstandard2.1\UnityEngine.AnimationModule.dll
+D:\Documents\Unity\Decompile\Rounds\ROUNDS\bin\Debug\netstandard2.1\UnityEngine.ARModule.dll
+D:\Documents\Unity\Decompile\Rounds\ROUNDS\bin\Debug\netstandard2.1\UnityEngine.AssetBundleModule.dll
+D:\Documents\Unity\Decompile\Rounds\ROUNDS\bin\Debug\netstandard2.1\UnityEngine.AudioModule.dll
+D:\Documents\Unity\Decompile\Rounds\ROUNDS\bin\Debug\netstandard2.1\UnityEngine.BaselibModule.dll
+D:\Documents\Unity\Decompile\Rounds\ROUNDS\bin\Debug\netstandard2.1\UnityEngine.ClothModule.dll
+D:\Documents\Unity\Decompile\Rounds\ROUNDS\bin\Debug\netstandard2.1\UnityEngine.ClusterInputModule.dll
+D:\Documents\Unity\Decompile\Rounds\ROUNDS\bin\Debug\netstandard2.1\UnityEngine.ClusterRendererModule.dll
+D:\Documents\Unity\Decompile\Rounds\ROUNDS\bin\Debug\netstandard2.1\UnityEngine.CoreModule.dll
+D:\Documents\Unity\Decompile\Rounds\ROUNDS\bin\Debug\netstandard2.1\UnityEngine.CrashReportingModule.dll
+D:\Documents\Unity\Decompile\Rounds\ROUNDS\bin\Debug\netstandard2.1\UnityEngine.DirectorModule.dll
+D:\Documents\Unity\Decompile\Rounds\ROUNDS\bin\Debug\netstandard2.1\UnityEngine.dll
+D:\Documents\Unity\Decompile\Rounds\ROUNDS\bin\Debug\netstandard2.1\UnityEngine.FileSystemHttpModule.dll
+D:\Documents\Unity\Decompile\Rounds\ROUNDS\bin\Debug\netstandard2.1\UnityEngine.GameCenterModule.dll
+D:\Documents\Unity\Decompile\Rounds\ROUNDS\bin\Debug\netstandard2.1\UnityEngine.GridModule.dll
+D:\Documents\Unity\Decompile\Rounds\ROUNDS\bin\Debug\netstandard2.1\UnityEngine.HotReloadModule.dll
+D:\Documents\Unity\Decompile\Rounds\ROUNDS\bin\Debug\netstandard2.1\UnityEngine.ImageConversionModule.dll
+D:\Documents\Unity\Decompile\Rounds\ROUNDS\bin\Debug\netstandard2.1\UnityEngine.IMGUIModule.dll
+D:\Documents\Unity\Decompile\Rounds\ROUNDS\bin\Debug\netstandard2.1\UnityEngine.InputModule.dll
+D:\Documents\Unity\Decompile\Rounds\ROUNDS\bin\Debug\netstandard2.1\UnityEngine.JSONSerializeModule.dll
+D:\Documents\Unity\Decompile\Rounds\ROUNDS\bin\Debug\netstandard2.1\UnityEngine.LocalizationModule.dll
+D:\Documents\Unity\Decompile\Rounds\ROUNDS\bin\Debug\netstandard2.1\UnityEngine.Networking.dll
+D:\Documents\Unity\Decompile\Rounds\ROUNDS\bin\Debug\netstandard2.1\UnityEngine.ParticleSystemModule.dll
+D:\Documents\Unity\Decompile\Rounds\ROUNDS\bin\Debug\netstandard2.1\UnityEngine.PerformanceReportingModule.dll
+D:\Documents\Unity\Decompile\Rounds\ROUNDS\bin\Debug\netstandard2.1\UnityEngine.Physics2DModule.dll
+D:\Documents\Unity\Decompile\Rounds\ROUNDS\bin\Debug\netstandard2.1\UnityEngine.PhysicsModule.dll
+D:\Documents\Unity\Decompile\Rounds\ROUNDS\bin\Debug\netstandard2.1\UnityEngine.ProfilerModule.dll
+D:\Documents\Unity\Decompile\Rounds\ROUNDS\bin\Debug\netstandard2.1\UnityEngine.Purchasing.dll
+D:\Documents\Unity\Decompile\Rounds\ROUNDS\bin\Debug\netstandard2.1\UnityEngine.ScreenCaptureModule.dll
+D:\Documents\Unity\Decompile\Rounds\ROUNDS\bin\Debug\netstandard2.1\UnityEngine.SharedInternalsModule.dll
+D:\Documents\Unity\Decompile\Rounds\ROUNDS\bin\Debug\netstandard2.1\UnityEngine.SpatialTracking.dll
+D:\Documents\Unity\Decompile\Rounds\ROUNDS\bin\Debug\netstandard2.1\UnityEngine.SpriteMaskModule.dll
+D:\Documents\Unity\Decompile\Rounds\ROUNDS\bin\Debug\netstandard2.1\UnityEngine.SpriteShapeModule.dll
+D:\Documents\Unity\Decompile\Rounds\ROUNDS\bin\Debug\netstandard2.1\UnityEngine.StreamingModule.dll
+D:\Documents\Unity\Decompile\Rounds\ROUNDS\bin\Debug\netstandard2.1\UnityEngine.StyleSheetsModule.dll
+D:\Documents\Unity\Decompile\Rounds\ROUNDS\bin\Debug\netstandard2.1\UnityEngine.SubstanceModule.dll
+D:\Documents\Unity\Decompile\Rounds\ROUNDS\bin\Debug\netstandard2.1\UnityEngine.TerrainModule.dll
+D:\Documents\Unity\Decompile\Rounds\ROUNDS\bin\Debug\netstandard2.1\UnityEngine.TerrainPhysicsModule.dll
+D:\Documents\Unity\Decompile\Rounds\ROUNDS\bin\Debug\netstandard2.1\UnityEngine.TextCoreModule.dll
+D:\Documents\Unity\Decompile\Rounds\ROUNDS\bin\Debug\netstandard2.1\UnityEngine.TextRenderingModule.dll
+D:\Documents\Unity\Decompile\Rounds\ROUNDS\bin\Debug\netstandard2.1\UnityEngine.TilemapModule.dll
+D:\Documents\Unity\Decompile\Rounds\ROUNDS\bin\Debug\netstandard2.1\UnityEngine.Timeline.dll
+D:\Documents\Unity\Decompile\Rounds\ROUNDS\bin\Debug\netstandard2.1\UnityEngine.TimelineModule.dll
+D:\Documents\Unity\Decompile\Rounds\ROUNDS\bin\Debug\netstandard2.1\UnityEngine.TLSModule.dll
+D:\Documents\Unity\Decompile\Rounds\ROUNDS\bin\Debug\netstandard2.1\UnityEngine.UI.dll
+D:\Documents\Unity\Decompile\Rounds\ROUNDS\bin\Debug\netstandard2.1\UnityEngine.UIElementsModule.dll
+D:\Documents\Unity\Decompile\Rounds\ROUNDS\bin\Debug\netstandard2.1\UnityEngine.UIModule.dll
+D:\Documents\Unity\Decompile\Rounds\ROUNDS\bin\Debug\netstandard2.1\UnityEngine.UmbraModule.dll
+D:\Documents\Unity\Decompile\Rounds\ROUNDS\bin\Debug\netstandard2.1\UnityEngine.UNETModule.dll
+D:\Documents\Unity\Decompile\Rounds\ROUNDS\bin\Debug\netstandard2.1\UnityEngine.UnityAnalyticsModule.dll
+D:\Documents\Unity\Decompile\Rounds\ROUNDS\bin\Debug\netstandard2.1\UnityEngine.UnityConnectModule.dll
+D:\Documents\Unity\Decompile\Rounds\ROUNDS\bin\Debug\netstandard2.1\UnityEngine.UnityTestProtocolModule.dll
+D:\Documents\Unity\Decompile\Rounds\ROUNDS\bin\Debug\netstandard2.1\UnityEngine.UnityWebRequestAssetBundleModule.dll
+D:\Documents\Unity\Decompile\Rounds\ROUNDS\bin\Debug\netstandard2.1\UnityEngine.UnityWebRequestAudioModule.dll
+D:\Documents\Unity\Decompile\Rounds\ROUNDS\bin\Debug\netstandard2.1\UnityEngine.UnityWebRequestModule.dll
+D:\Documents\Unity\Decompile\Rounds\ROUNDS\bin\Debug\netstandard2.1\UnityEngine.UnityWebRequestTextureModule.dll
+D:\Documents\Unity\Decompile\Rounds\ROUNDS\bin\Debug\netstandard2.1\UnityEngine.UnityWebRequestWWWModule.dll
+D:\Documents\Unity\Decompile\Rounds\ROUNDS\bin\Debug\netstandard2.1\UnityEngine.VehiclesModule.dll
+D:\Documents\Unity\Decompile\Rounds\ROUNDS\bin\Debug\netstandard2.1\UnityEngine.VFXModule.dll
+D:\Documents\Unity\Decompile\Rounds\ROUNDS\bin\Debug\netstandard2.1\UnityEngine.VideoModule.dll
+D:\Documents\Unity\Decompile\Rounds\ROUNDS\bin\Debug\netstandard2.1\UnityEngine.VRModule.dll
+D:\Documents\Unity\Decompile\Rounds\ROUNDS\bin\Debug\netstandard2.1\UnityEngine.WindModule.dll
+D:\Documents\Unity\Decompile\Rounds\ROUNDS\bin\Debug\netstandard2.1\UnityEngine.XRModule.dll
+D:\Documents\Unity\Decompile\Rounds\ROUNDS\bin\Debug\netstandard2.1\websocket-sharp.dll
+D:\Documents\Unity\Decompile\Rounds\ROUNDS\obj\Debug\netstandard2.1\ROUNDS.csproj.CopyComplete
+D:\Documents\Unity\Decompile\Rounds\ROUNDS\obj\Debug\netstandard2.1\Assembly-CSharp.dll
+D:\Documents\Unity\Decompile\Rounds\ROUNDS\obj\Debug\netstandard2.1\Assembly-CSharp.pdb
diff --git a/ROUNDS/obj/ROUNDS.csproj.nuget.dgspec.json b/ROUNDS/obj/ROUNDS.csproj.nuget.dgspec.json
new file mode 100644
index 0000000..47f97c6
--- /dev/null
+++ b/ROUNDS/obj/ROUNDS.csproj.nuget.dgspec.json
@@ -0,0 +1,67 @@
+{
+ "format": 1,
+ "restore": {
+ "D:\\Documents\\Unity\\Decompile\\Rounds\\ROUNDS\\ROUNDS.csproj": {}
+ },
+ "projects": {
+ "D:\\Documents\\Unity\\Decompile\\Rounds\\ROUNDS\\ROUNDS.csproj": {
+ "version": "1.0.0",
+ "restore": {
+ "projectUniqueName": "D:\\Documents\\Unity\\Decompile\\Rounds\\ROUNDS\\ROUNDS.csproj",
+ "projectName": "Assembly-CSharp",
+ "projectPath": "D:\\Documents\\Unity\\Decompile\\Rounds\\ROUNDS\\ROUNDS.csproj",
+ "packagesPath": "C:\\Users\\Administrator\\.nuget\\packages\\",
+ "outputPath": "D:\\Documents\\Unity\\Decompile\\Rounds\\ROUNDS\\obj\\",
+ "projectStyle": "PackageReference",
+ "fallbackFolders": [
+ "C:\\Program Files (x86)\\Microsoft Visual Studio\\Shared\\NuGetPackages"
+ ],
+ "configFilePaths": [
+ "C:\\Users\\Administrator\\AppData\\Roaming\\NuGet\\NuGet.Config",
+ "C:\\Program Files (x86)\\NuGet\\Config\\Microsoft.VisualStudio.FallbackLocation.config",
+ "C:\\Program Files (x86)\\NuGet\\Config\\Microsoft.VisualStudio.Offline.config"
+ ],
+ "originalTargetFrameworks": [
+ "netstandard2.1"
+ ],
+ "sources": {
+ "C:\\Program Files (x86)\\Microsoft SDKs\\NuGetPackages\\": {},
+ "https://api.nuget.org/v3/index.json": {}
+ },
+ "frameworks": {
+ "netstandard2.1": {
+ "targetAlias": "netstandard2.1",
+ "projectReferences": {}
+ }
+ },
+ "warningProperties": {
+ "warnAsError": [
+ "NU1605"
+ ]
+ }
+ },
+ "frameworks": {
+ "netstandard2.1": {
+ "targetAlias": "netstandard2.1",
+ "imports": [
+ "net461",
+ "net462",
+ "net47",
+ "net471",
+ "net472",
+ "net48",
+ "net481"
+ ],
+ "assetTargetFallback": true,
+ "warn": true,
+ "frameworkReferences": {
+ "NETStandard.Library": {
+ "privateAssets": "all"
+ }
+ },
+ "runtimeIdentifierGraphPath": "C:\\Program Files\\dotnet\\sdk\\7.0.201\\RuntimeIdentifierGraph.json"
+ }
+ }
+ }
+ }
+} \ No newline at end of file
diff --git a/ROUNDS/obj/ROUNDS.csproj.nuget.g.props b/ROUNDS/obj/ROUNDS.csproj.nuget.g.props
new file mode 100644
index 0000000..ccfb216
--- /dev/null
+++ b/ROUNDS/obj/ROUNDS.csproj.nuget.g.props
@@ -0,0 +1,16 @@
+<?xml version="1.0" encoding="utf-8" standalone="no"?>
+<Project ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <PropertyGroup Condition=" '$(ExcludeRestorePackageImports)' != 'true' ">
+ <RestoreSuccess Condition=" '$(RestoreSuccess)' == '' ">True</RestoreSuccess>
+ <RestoreTool Condition=" '$(RestoreTool)' == '' ">NuGet</RestoreTool>
+ <ProjectAssetsFile Condition=" '$(ProjectAssetsFile)' == '' ">$(MSBuildThisFileDirectory)project.assets.json</ProjectAssetsFile>
+ <NuGetPackageRoot Condition=" '$(NuGetPackageRoot)' == '' ">$(UserProfile)\.nuget\packages\</NuGetPackageRoot>
+ <NuGetPackageFolders Condition=" '$(NuGetPackageFolders)' == '' ">C:\Users\Administrator\.nuget\packages\;C:\Program Files (x86)\Microsoft Visual Studio\Shared\NuGetPackages</NuGetPackageFolders>
+ <NuGetProjectStyle Condition=" '$(NuGetProjectStyle)' == '' ">PackageReference</NuGetProjectStyle>
+ <NuGetToolVersion Condition=" '$(NuGetToolVersion)' == '' ">6.4.0</NuGetToolVersion>
+ </PropertyGroup>
+ <ItemGroup Condition=" '$(ExcludeRestorePackageImports)' != 'true' ">
+ <SourceRoot Include="C:\Users\Administrator\.nuget\packages\" />
+ <SourceRoot Include="C:\Program Files (x86)\Microsoft Visual Studio\Shared\NuGetPackages\" />
+ </ItemGroup>
+</Project> \ No newline at end of file
diff --git a/ROUNDS/obj/ROUNDS.csproj.nuget.g.targets b/ROUNDS/obj/ROUNDS.csproj.nuget.g.targets
new file mode 100644
index 0000000..3dc06ef
--- /dev/null
+++ b/ROUNDS/obj/ROUNDS.csproj.nuget.g.targets
@@ -0,0 +1,2 @@
+<?xml version="1.0" encoding="utf-8" standalone="no"?>
+<Project ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003" /> \ No newline at end of file
diff --git a/ROUNDS/obj/project.assets.json b/ROUNDS/obj/project.assets.json
new file mode 100644
index 0000000..e8b73d7
--- /dev/null
+++ b/ROUNDS/obj/project.assets.json
@@ -0,0 +1,73 @@
+{
+ "version": 3,
+ "targets": {
+ ".NETStandard,Version=v2.1": {}
+ },
+ "libraries": {},
+ "projectFileDependencyGroups": {
+ ".NETStandard,Version=v2.1": []
+ },
+ "packageFolders": {
+ "C:\\Users\\Administrator\\.nuget\\packages\\": {},
+ "C:\\Program Files (x86)\\Microsoft Visual Studio\\Shared\\NuGetPackages": {}
+ },
+ "project": {
+ "version": "1.0.0",
+ "restore": {
+ "projectUniqueName": "D:\\Documents\\Unity\\Decompile\\Rounds\\ROUNDS\\ROUNDS.csproj",
+ "projectName": "Assembly-CSharp",
+ "projectPath": "D:\\Documents\\Unity\\Decompile\\Rounds\\ROUNDS\\ROUNDS.csproj",
+ "packagesPath": "C:\\Users\\Administrator\\.nuget\\packages\\",
+ "outputPath": "D:\\Documents\\Unity\\Decompile\\Rounds\\ROUNDS\\obj\\",
+ "projectStyle": "PackageReference",
+ "fallbackFolders": [
+ "C:\\Program Files (x86)\\Microsoft Visual Studio\\Shared\\NuGetPackages"
+ ],
+ "configFilePaths": [
+ "C:\\Users\\Administrator\\AppData\\Roaming\\NuGet\\NuGet.Config",
+ "C:\\Program Files (x86)\\NuGet\\Config\\Microsoft.VisualStudio.FallbackLocation.config",
+ "C:\\Program Files (x86)\\NuGet\\Config\\Microsoft.VisualStudio.Offline.config"
+ ],
+ "originalTargetFrameworks": [
+ "netstandard2.1"
+ ],
+ "sources": {
+ "C:\\Program Files (x86)\\Microsoft SDKs\\NuGetPackages\\": {},
+ "https://api.nuget.org/v3/index.json": {}
+ },
+ "frameworks": {
+ "netstandard2.1": {
+ "targetAlias": "netstandard2.1",
+ "projectReferences": {}
+ }
+ },
+ "warningProperties": {
+ "warnAsError": [
+ "NU1605"
+ ]
+ }
+ },
+ "frameworks": {
+ "netstandard2.1": {
+ "targetAlias": "netstandard2.1",
+ "imports": [
+ "net461",
+ "net462",
+ "net47",
+ "net471",
+ "net472",
+ "net48",
+ "net481"
+ ],
+ "assetTargetFallback": true,
+ "warn": true,
+ "frameworkReferences": {
+ "NETStandard.Library": {
+ "privateAssets": "all"
+ }
+ },
+ "runtimeIdentifierGraphPath": "C:\\Program Files\\dotnet\\sdk\\7.0.201\\RuntimeIdentifierGraph.json"
+ }
+ }
+ }
+} \ No newline at end of file
diff --git a/ROUNDS/obj/project.nuget.cache b/ROUNDS/obj/project.nuget.cache
new file mode 100644
index 0000000..94970c7
--- /dev/null
+++ b/ROUNDS/obj/project.nuget.cache
@@ -0,0 +1,8 @@
+{
+ "version": 2,
+ "dgSpecHash": "g9+dUSYJ0z+WUUe9SaWEOwzvksCFUhrXh05AZG0aXqSVrMxvjVFVEdVaIODCx5y9bM7mhNdslnf8W0Y9wpBkjg==",
+ "success": true,
+ "projectFilePath": "D:\\Documents\\Unity\\Decompile\\Rounds\\ROUNDS\\ROUNDS.csproj",
+ "expectedPackageFiles": [],
+ "logs": []
+} \ No newline at end of file