summaryrefslogtreecommitdiff
path: root/GameCode/EmpowerStopBlockObjectFollow.cs
blob: dd64869a4ead62970c86e4b14e1d00dc8a023f16 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
using System;
using UnityEngine;

public class EmpowerStopBlockObjectFollow : MonoBehaviour
{
	private void Start()
	{
		Block componentInParent = GetComponentInParent<Block>();
		componentInParent.BlockAction = (Action<BlockTrigger.BlockTriggerType>)Delegate.Combine(componentInParent.BlockAction, new Action<BlockTrigger.BlockTriggerType>(Block));
	}

	private void OnDestroy()
	{
		Block componentInParent = GetComponentInParent<Block>();
		componentInParent.BlockAction = (Action<BlockTrigger.BlockTriggerType>)Delegate.Remove(componentInParent.BlockAction, new Action<BlockTrigger.BlockTriggerType>(Block));
	}

	private void Block(BlockTrigger.BlockTriggerType triggerTyp)
	{
		if (triggerTyp == BlockTrigger.BlockTriggerType.Empower && (bool)GetComponent<SpawnObjects>())
		{
			GetComponent<SpawnObjects>().mostRecentlySpawnedObject.GetComponent<FollowPlayer>().enabled = false;
		}
	}
}