blob: 3f1c66ba3366e4a73ebc37c75fa58af6d6223510 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
|
using System;
using System.Collections;
using UnityEngine;
public class LineEffectExplosionModifier : MonoBehaviour
{
public AnimationCurve curve;
public float speed = 1f;
private LineEffect effect;
private Coroutine corutine;
private void Start()
{
effect = GetComponent<LineEffect>();
Explosion componentInParent = GetComponentInParent<Explosion>();
componentInParent.DealDamageAction = (Action<Damagable>)Delegate.Combine(componentInParent.DealDamageAction, new Action<Damagable>(DealDamage));
Explosion componentInParent2 = GetComponentInParent<Explosion>();
componentInParent2.DealHealAction = (Action<Damagable>)Delegate.Combine(componentInParent2.DealHealAction, new Action<Damagable>(DealDamage));
}
public void DealDamage(Damagable damagable)
{
if (corutine != null)
{
StopCoroutine(corutine);
}
corutine = StartCoroutine(DoCurve());
}
private IEnumerator DoCurve()
{
float c = 0f;
float t = curve.keys[curve.keys.Length - 1].time;
while (c < t)
{
effect.offsetMultiplier = curve.Evaluate(c);
c += TimeHandler.deltaTime * speed;
yield return null;
}
}
}
|