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path: root/GameCode/LowerScreenshakePerPlayer.cs
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using UnityEngine;

public class LowerScreenshakePerPlayer : MonoBehaviour
{
	public Screenshaker shake;

	private void Update()
	{
		if (PlayerManager.instance.players.Count > 2)
		{
			shake.shakeforce *= 0.5f;
			Object.Destroy(this);
		}
	}
}