blob: f4e80590de6a29c834733ac3771a2a252aa2b747 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
|
using UnityEngine;
public class ObjectShake : MonoBehaviour
{
public float globalMultiplier = 1f;
public float interval = 0.1f;
public float movementMultiplier = 1f;
public float rotationMultiplier = 1f;
private float counter;
private void Start()
{
}
private void Update()
{
counter += TimeHandler.deltaTime;
if (counter > interval)
{
base.transform.localPosition = Random.insideUnitCircle * movementMultiplier * globalMultiplier * 0.1f;
base.transform.localEulerAngles = new Vector3(base.transform.localEulerAngles.x, base.transform.localEulerAngles.y, (float)Random.Range(-10, 10) * globalMultiplier * rotationMultiplier);
counter = 0f;
}
}
}
|