summaryrefslogtreecommitdiff
path: root/GameCode/SetOfflineMode.cs
blob: bc6a98e86a19ce70fff73f4d36544f3d2d596126 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
using Photon.Pun;
using UnityEngine;

public class SetOfflineMode : MonoBehaviour
{
	public bool doIt = true;

	private void Awake()
	{
		if (doIt)
		{
			SetOffline();
		}
	}

	public void SetOffline()
	{
		PhotonNetwork.OfflineMode = true;
		PhotonNetwork.JoinRandomRoom();
	}

	public void SetOnline()
	{
		if (PhotonNetwork.InRoom)
		{
			PhotonNetwork.LeaveRoom();
		}
		PhotonNetwork.OfflineMode = false;
	}
}