summaryrefslogtreecommitdiff
path: root/ROUNDS/_Player/PlayerDoJump.cs
blob: 9d718beb13f66db69caf82c5de937e067458ef0b (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
using UnityEngine;

public class PlayerDoJump : MonoBehaviour
{
	private PlayerJump jump;

	public float multiplier = 0.25f;

	private void Start()
	{
		jump = GetComponentInParent<PlayerJump>();
	}

	public void DoJump()
	{
		jump.Jump(forceJump: true, multiplier);
	}
}