diff options
author | chai <chaifix@163.com> | 2021-12-13 00:07:19 +0800 |
---|---|---|
committer | chai <chaifix@163.com> | 2021-12-13 00:07:19 +0800 |
commit | 60cbbdec07ab7a5636eac5b3c024ae44e937f4d4 (patch) | |
tree | b2c7b0a868f18159dbc43d8954e1bd7668549a88 /Client/ThirdParty/imgui/examples/example_apple_metal/README.md |
+init
Diffstat (limited to 'Client/ThirdParty/imgui/examples/example_apple_metal/README.md')
-rw-r--r-- | Client/ThirdParty/imgui/examples/example_apple_metal/README.md | 10 |
1 files changed, 10 insertions, 0 deletions
diff --git a/Client/ThirdParty/imgui/examples/example_apple_metal/README.md b/Client/ThirdParty/imgui/examples/example_apple_metal/README.md new file mode 100644 index 0000000..c13df2f --- /dev/null +++ b/Client/ThirdParty/imgui/examples/example_apple_metal/README.md @@ -0,0 +1,10 @@ +# iOS / OSX Metal example + +## Introduction + +This example shows how to integrate Dear ImGui with Metal. It is based on the "cross-platform" game template provided with Xcode as of Xcode 9. + +Consider basing your work off the example_glfw_metal/ or example_sdl_metal/ examples. They are better supported and will be portable unlike this one. + + + |