diff options
Diffstat (limited to 'Client/ThirdParty/Box2D/include/box2d/b2_settings.h')
-rw-r--r-- | Client/ThirdParty/Box2D/include/box2d/b2_settings.h | 127 |
1 files changed, 127 insertions, 0 deletions
diff --git a/Client/ThirdParty/Box2D/include/box2d/b2_settings.h b/Client/ThirdParty/Box2D/include/box2d/b2_settings.h new file mode 100644 index 0000000..48cd95d --- /dev/null +++ b/Client/ThirdParty/Box2D/include/box2d/b2_settings.h @@ -0,0 +1,127 @@ +// MIT License + +// Copyright (c) 2019 Erin Catto + +// Permission is hereby granted, free of charge, to any person obtaining a copy +// of this software and associated documentation files (the "Software"), to deal +// in the Software without restriction, including without limitation the rights +// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell +// copies of the Software, and to permit persons to whom the Software is +// furnished to do so, subject to the following conditions: + +// The above copyright notice and this permission notice shall be included in all +// copies or substantial portions of the Software. + +// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE +// SOFTWARE. + +#ifndef B2_SETTINGS_H +#define B2_SETTINGS_H + +#include "b2_types.h" +#include "b2_api.h" + +/// @file +/// Settings that can be overriden for your application +/// + +/// Define this macro in your build if you want to override settings +#ifdef B2_USER_SETTINGS + +/// This is a user file that includes custom definitions of the macros, structs, and functions +/// defined below. +#include "b2_user_settings.h" + +#else + +#include <stdarg.h> +#include <stdint.h> + +// Tunable Constants + +/// You can use this to change the length scale used by your game. +/// For example for inches you could use 39.4. +#define b2_lengthUnitsPerMeter 1.0f + +/// The maximum number of vertices on a convex polygon. You cannot increase +/// this too much because b2BlockAllocator has a maximum object size. +#define b2_maxPolygonVertices 8 + +// User data + +/// You can define this to inject whatever data you want in b2Body +struct B2_API b2BodyUserData +{ + b2BodyUserData() + { + pointer = 0; + } + + /// For legacy compatibility + uintptr_t pointer; +}; + +/// You can define this to inject whatever data you want in b2Fixture +struct B2_API b2FixtureUserData +{ + b2FixtureUserData() + { + pointer = 0; + } + + /// For legacy compatibility + uintptr_t pointer; +}; + +/// You can define this to inject whatever data you want in b2Joint +struct B2_API b2JointUserData +{ + b2JointUserData() + { + pointer = 0; + } + + /// For legacy compatibility + uintptr_t pointer; +}; + +// Memory Allocation + +/// Default allocation functions +B2_API void* b2Alloc_Default(int32 size); +B2_API void b2Free_Default(void* mem); + +/// Implement this function to use your own memory allocator. +inline void* b2Alloc(int32 size) +{ + return b2Alloc_Default(size); +} + +/// If you implement b2Alloc, you should also implement this function. +inline void b2Free(void* mem) +{ + b2Free_Default(mem); +} + +/// Default logging function +B2_API void b2Log_Default(const char* string, va_list args); + +/// Implement this to use your own logging. +inline void b2Log(const char* string, ...) +{ + va_list args; + va_start(args, string); + b2Log_Default(string, args); + va_end(args); +} + +#endif // B2_USER_SETTINGS + +#include "b2_common.h" + +#endif |