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+// MIT License
+
+// Copyright (c) 2019 Erin Catto
+
+// Permission is hereby granted, free of charge, to any person obtaining a copy
+// of this software and associated documentation files (the "Software"), to deal
+// in the Software without restriction, including without limitation the rights
+// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+// copies of the Software, and to permit persons to whom the Software is
+// furnished to do so, subject to the following conditions:
+
+// The above copyright notice and this permission notice shall be included in all
+// copies or substantial portions of the Software.
+
+// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+// SOFTWARE.
+
+#include "test.h"
+
+extern B2_API bool g_blockSolve;
+
+class BoxStack : public Test
+{
+public:
+
+ enum
+ {
+ e_columnCount = 1,
+ e_rowCount = 15
+ //e_columnCount = 1,
+ //e_rowCount = 1
+ };
+
+ BoxStack()
+ {
+ {
+ b2BodyDef bd;
+ b2Body* ground = m_world->CreateBody(&bd);
+
+ b2EdgeShape shape;
+ shape.SetTwoSided(b2Vec2(-40.0f, 0.0f), b2Vec2(40.0f, 0.0f));
+ ground->CreateFixture(&shape, 0.0f);
+
+ shape.SetTwoSided(b2Vec2(20.0f, 0.0f), b2Vec2(20.0f, 20.0f));
+ ground->CreateFixture(&shape, 0.0f);
+ }
+
+ float xs[5] = {0.0f, -10.0f, -5.0f, 5.0f, 10.0f};
+
+ for (int32 j = 0; j < e_columnCount; ++j)
+ {
+ b2PolygonShape shape;
+ shape.SetAsBox(0.5f, 0.5f);
+
+ b2FixtureDef fd;
+ fd.shape = &shape;
+ fd.density = 1.0f;
+ fd.friction = 0.3f;
+
+ for (int i = 0; i < e_rowCount; ++i)
+ {
+ b2BodyDef bd;
+ bd.type = b2_dynamicBody;
+
+ int32 n = j * e_rowCount + i;
+ b2Assert(n < e_rowCount * e_columnCount);
+ m_indices[n] = n;
+ bd.userData.pointer = n;
+
+ float x = 0.0f;
+ //float x = RandomFloat(-0.02f, 0.02f);
+ //float x = i % 2 == 0 ? -0.01f : 0.01f;
+ bd.position.Set(xs[j] + x, 0.55f + 1.1f * i);
+ b2Body* body = m_world->CreateBody(&bd);
+
+ m_bodies[n] = body;
+
+ body->CreateFixture(&fd);
+ }
+ }
+
+ m_bullet = NULL;
+ }
+
+ void Keyboard(int key) override
+ {
+ switch (key)
+ {
+ case GLFW_KEY_COMMA:
+ if (m_bullet != NULL)
+ {
+ m_world->DestroyBody(m_bullet);
+ m_bullet = NULL;
+ }
+
+ {
+ b2CircleShape shape;
+ shape.m_radius = 0.25f;
+
+ b2FixtureDef fd;
+ fd.shape = &shape;
+ fd.density = 20.0f;
+ fd.restitution = 0.05f;
+
+ b2BodyDef bd;
+ bd.type = b2_dynamicBody;
+ bd.bullet = true;
+ bd.position.Set(-31.0f, 5.0f);
+
+ m_bullet = m_world->CreateBody(&bd);
+ m_bullet->CreateFixture(&fd);
+
+ m_bullet->SetLinearVelocity(b2Vec2(400.0f, 0.0f));
+ }
+ break;
+
+ case GLFW_KEY_B:
+ g_blockSolve = !g_blockSolve;
+ break;
+ }
+ }
+
+ void Step(Settings& settings) override
+ {
+ Test::Step(settings);
+ g_debugDraw.DrawString(5, m_textLine, "Press: (,) to launch a bullet.");
+ m_textLine += m_textIncrement;
+ g_debugDraw.DrawString(5, m_textLine, "Blocksolve = %d", g_blockSolve);
+ //if (m_stepCount == 300)
+ //{
+ // if (m_bullet != NULL)
+ // {
+ // m_world->DestroyBody(m_bullet);
+ // m_bullet = NULL;
+ // }
+
+ // {
+ // b2CircleShape shape;
+ // shape.m_radius = 0.25f;
+
+ // b2FixtureDef fd;
+ // fd.shape = &shape;
+ // fd.density = 20.0f;
+ // fd.restitution = 0.05f;
+
+ // b2BodyDef bd;
+ // bd.type = b2_dynamicBody;
+ // bd.bullet = true;
+ // bd.position.Set(-31.0f, 5.0f);
+
+ // m_bullet = m_world->CreateBody(&bd);
+ // m_bullet->CreateFixture(&fd);
+
+ // m_bullet->SetLinearVelocity(b2Vec2(400.0f, 0.0f));
+ // }
+ //}
+ }
+
+ static Test* Create()
+ {
+ return new BoxStack;
+ }
+
+ b2Body* m_bullet;
+ b2Body* m_bodies[e_rowCount * e_columnCount];
+ int32 m_indices[e_rowCount * e_columnCount];
+};
+
+static int testIndex = RegisterTest("Stacking", "Boxes", BoxStack::Create);